Reviews from

in the past


eu amo mais meu travesseiro do que essas mulheres

Top notch game, a must play for every gamer

Played Catherine Classic! I guess you could say it really is a classic.. Catherine Classic is a modern release of the 2011 title "Catherine" By Atlus.

I really enjoyed this video game. I feel it's because it has such a strong identity and core it holds itself to. The core of the story is in relationships and trials, choices, and growing up. It's the particular way that Catherine expresses these themes
that makes it such a fun experience. It has a visual style that feels uniquely distinct. A kind of hot pink, black, and white for its UI and official art. This feels to me in contrast to its gray, brownish, muted in tone colorwork in the nightmares. The
contrast works wonderfully. Its morality system is quite interesting too leaving us with 3 endings each playing into that system. Whether you go with freedom, order, or an in-between choice all depends on your communication with all the characters and important questions in the confessional booth before going into the next level.

The game sees its protagonist, Vincent, go through these nightmares as a trail, a trail to see what the hell he's going to do with his future. Because the time is now that he makes
an important choice, it's a turning point. I think the way the nightmares/the climbing is a really cool way to fuse the gameplay and story elements together in a cohesive way. I like that the sheep we talk to in the nightmare sections later are able to be talked to again in their actual human form. Because of that, it ends up never feeling separated from each other. The game is really well put together in ways like this. Also switching between gameplay, interaction adventure game-styled events, 3d model animation cutscenes, 2d animated cutscenes makes the game all the more dynamic.
Even other elements such as the arcade game can be explained as being prepared for further nightmare-level beating. It feels that elements such as the sheep having real-life counterparts to talk to ends up making you try all kinds of options and availabilities in front of you, because you have been provoked to do so, to play, to try and to indulge. It's so good in awakening the players curiosity, mine especially.

Other games will also have choices, but I think because of the particular matter in which Catherine provokes you through its construction that you are able to follow through so heavily and in such a natural way. Well, I sure did anyway. I really felt like fiddling with all of it, reading through as much available dialogue as i could each night.

Catherine also has a really amazing soundtrack, which will have you at the edge of your seat as you solve these climbing puzzles. Classical remixes really never fall out of style.

I'm grateful that the game never felt the need to be too indulgent with its side characters or friends of Vincent. I think we might have lost the focus of this bullet of a game if we would get even more dialogue to bite on from them. The game finds a perfect balance between making the characters interesting with the amount of spotlight they get in the game itself.

The two main female characters, Catherine and Katherine are really lovely too. Being complete opposites of
each other and representing either side of the morality system. For who I love the most well.. ;)

Anyway, the game is absolutely full sassiness and you should totally play it. I really like it when a work goes about difficult themes like this in a completely unique way.

Good game! That's all I had to say. Might edit later.

У игры есть свой стиль, она может доставить удовольствие. Сам геймплей довольно уникальный, да и механику все время дополняют и усложняют.

Но чёт я блять задушился нереально. Бесконечная ебля с блоками в конечном счете заебывает. Сюжет вроде и толкается вперед, да только далеко все равно не проходит. Диалоги со всякими челиками вроде норм, а вроде одно и то же из раза в раз. В итоге получается следующее: начало игры впечатляет и цепляет, но после происходит ничего, кроме новых фишек в головоломках. Такое себе короче, вряд ли когда-нибудь закончу её.


A great playthrough for one time, would not want to try to 100% it.

Horny game that talks about adulthood and relationships. How they can be corrupted, talks about responsability and CHAOS WITH THE SUCCUBUS YES, it can be a Megami Tensei game just for the alligment system alone, right?

Let me explain. You take the role of this man Vince, Vincent. And he's having trouble with his actual couple, Katherine; with a "K". Thing is, she wants to get married, but our man isn't ready to take the big step forward yet. It's very relatable in that sense.

And then it appears this girl Catherine; with a "C" which wants to be with you too. You met her at the Café Vincent visits regularly with his friends. "Stray Sheep". She, uh gets in love instantly with our alpha male.

And here is the main conflict. Who would you rather choose? Take responsability for your acts and mature? Be alone? Stay with the pretty lady of the cover? It's yours to decide. There are more endings too. But I won't spoil anything.

It's a puzzle game. You'll be moving blocks to climb to the top. I won't say more because that's mostly it about the game. It's simple but it gets the job done.

this is the least transphobic version of catherine but its still transphobic. this game fascinates me. the audacity of this game to exist. i cant believe it. i love you catherine i hope everyone who worked on you dies.

Surprisingly engaging puzzle gameplay, with a nice degree of depth and variety, though it does sometimes suffer from "figure this mind bender out in 2.5 seconds or you die". On top of that, it is in desperate need of a dedicated climb button - way too many deaths / lost time because "turn around" was interpreted as "hurl yourself into danger". I would also, to some degree, question how well the gameplay sections really feel integrated with the rest of the experience.

The primary draw here is obviously meant to be the story which is... something of a mixed bag? I do enjoy the characters, though I never feel like there's enough interaction with either K/Catherine to get too attached either way. Additionally, despite the framing of this as an exploration of questions around relationships, freedom, commitment, etc, it is absolutely framed as a good vs bad story. In fact, the bad choice is bad to a comical degree that really kind of sucks away any attempts at nuance.

As I said, the gameplay and story sections feel very segmented, but the bar sections, in particular Vincent's conversations with his friends, are fun. The other patrons' stories (the only crossover with the night sections) are fine seasoning, though not anything mind-blowing.

If this delved more into the fleshing out Vincent's two possible relationships and created an actual dichotomy between two valid choices, it would be quite a bit more compelling. As is, it's a somewhat so-so story with solid gameplay so... eh, it's pretty good.

plusy: gorące dupery
minusy: za trudne, nie mam psychy

So let's break my thoughts up into a few sections. Firstly let's get the "game" aspect out of the way. Satisfying when it goes right, but incredibly punishing too, I had to switch to easy not too long afterwards. Maybe it comes with practice, but right now it's the only thing stopping me from playing the game over and over again.

The story, and the moral interactions. On closer inspection it does seem to follow the Hashino persona mechanic of having a couple of timeslots to interact with people in, however I think it's done in a very natural way that makes you want to play the game naturally. The texting mechanic is also a great way to allow you to really shape Vincent's actions, as indicated by the mysterious meter.

I think the one issue I have is that morality and feelings are muddied a bit.
I answered mostly because I felt Vincent was the dick here by not fessing up sooner, and I think it was entirely fair he got the Katherine ending. But a lot of why I ended up leaning towards her ending were just the good dialogue choices- like trying to stop people losing hope during the nightmares- it doesn't necessarily correlate with the character Katherine especially, but the game decides that hopeful dialogue corresponds to stability, when I don't think it does.

I do like the idea of Catherine representing hedonism, Katherine representing stability, and Vincent representing freedom, just a tad disappointed that some of the options didn't always correspond to that. In my opinion it might have been better to only have the mysterious meter be affected by decisions directly correlated to law/chaos. Of course, I might just be missing the nuance to some interactions.

That aside, I think this game was extremely successful in exploring love, lust and freedom, and if it weren't for how tough I found it, I'd be going back for more.

A really unique puzzle game under the guise of some wacky Atlus stuff. A wolf in sheep's clothing... to reference the ramblings of a certain someone.

I touchef my peepee and white stuff came out ? ?

This review contains spoilers

UHMMMM, actually I don't really know what to say. This game basically tells us about "cheating" in relationship, with someone based on our imaginations/ideal type. She has the same name as your current girlfriend, she seemed real and alive, but in fact..........she was actually a succubus who was created for you on purpose by someone who was powerful of controlling everyone's nightmares. The stories are quite complicating, but not that deep as I thought.

The puzzles are so addicting! They helped me to think quick and it really triggered my adrenaline, lol.

I went for Katherine and tried to stay loyal to her because I feel bad after cheating on her. :(

One of the most unique and best puzzle games I've ever played. Some of the endings are pretty weird but overall, a great time

dont cheat on your gf
also omg these puzzles used to kill me and then i kinda figure it out they work and then they kinda just resolve all in the same way (exaggerating) and that went from omg this is so hard to omg this is so boring

Un Juego bastante único en su tipo, es interesante ver una historia de amor desde una perspectiva adulta en una relación asentada y erosionada un poco por el paso del tiempo.
La jugabilidad es acelerada y dificil, pero tremendamente disfrutable.

i would let her ruin my life any day

AMAZING GAME free from the tainted plot in full body AND cheaper. Great trans rep and one of the most fun game plots evarrr

struggling to finish this as i'm very uninterested in the story and just want to climb silly blocks

On sent que c'est la persona team et le jeu est cool, un peu dur par contre

Plusy: przyjemna i wciągająca fabuła, super zakończenie, pomysł na gameplay, przerywniki anime
Minusy: iluzoryczność wyborów (prócz samego końca), słaba jakość portu, poziom trudności


Don't play this if you're in a long term relationship. Unique puzzle sections take up a good chunk of the game but the story is so well written.. Plus the game has sheep!

games are lovely creations,arent they?

This review contains spoilers

If you are considering a serious relationship with someone, make him/her play this and look at choices lol

The gameplay is simple to understand; you watch a scene, then play a tower climbing game. Then another scene. The tower climbing part might seem easy at first, but then it gets really hard and you start playing more and more. Personally I don't like this tower climbing game mechanic, for me the interesting part was watching the scenes.

Here's the story. You have a lover, you have been lovers for a very long time and now she keeps hinting to you that she wants to get married. She is a normal girl, nothing different, nothing remarkable. Just after she has made it clear that she wants to marry you, you meet a girl in a bar. She is beautiful, funny and caring, she directly states that she likes you for a short time after meeting you, she is the type you all want (I want too, dont worry lol). Already on the first day, the main character cheats on his girlfriend.
Now let's get to this, the main character is a complete brainless. You have a girlfriend you've loved for a long time and now she wants to get married. On the other side you have a dream girl. Stop yourself if you don't want to cheat on your girlfriend in the first place, or if you want the other girl, break up with her before it's too late. Of course, it wouldn't be a game if it worked like that, would it. After all, your goal is to make a choice between the two, and the game offers you the things that will affect this choice. The tower climbing mechanic I mentioned earlier works on the premise that you are cursed for cheating on your lover and if you die while climbing the tower, you will die in reality.

As for the gameplay, like I said, I don't find the tower climbing parts fun, and the number of options offered to you is quite small, there should be more. It's normal to read my review of the game so far and think that my think is it's average. The reason I gave it a high score is because the parts where we watch and play during the day are really fun. I don't like visual novel games at all, but having something like this to watch made a difference for me and I really enjoyed it.

I can't make a recommendation because the style, plot and gameplay are not for everyone, you have to experience it for yourself and see for yourself.


Really fun and surprisingly challenging puzzle game, the character interactions and story also got me more invested than I thought considering it's a game about a dude cheating on his girlfriend lol.