4.25 Stars
A very enjoyable and tough “roguevania”. This game is not as hard as it seems, as basic enemies can be killed quickly. The bosses however, are very challenging and unique. Combat is fast, responsive, satisfying, and rewarding. You start from the beginning level when you die, but various factors keep the game feeling fresh upon death.
There are a ton of items to unlock with your cells, which helps on further runs. Trying to obtain high-tiered gear creates a risk-reward aspect that is very thrilling and worthwhile. Everything is randomized (weapons, level layouts, bonus weapon modifiers), so no 2 playthroughs are the same. It is extremely satisfying to have all of your weapon's modifiers and main traits align, dealing over 100% bonus damage. Due to the tight combat, near endless amount of items to unlock, and roguelike aspects, this is a must-play game that can be played almost indefinitely.
A very enjoyable and tough “roguevania”. This game is not as hard as it seems, as basic enemies can be killed quickly. The bosses however, are very challenging and unique. Combat is fast, responsive, satisfying, and rewarding. You start from the beginning level when you die, but various factors keep the game feeling fresh upon death.
There are a ton of items to unlock with your cells, which helps on further runs. Trying to obtain high-tiered gear creates a risk-reward aspect that is very thrilling and worthwhile. Everything is randomized (weapons, level layouts, bonus weapon modifiers), so no 2 playthroughs are the same. It is extremely satisfying to have all of your weapon's modifiers and main traits align, dealing over 100% bonus damage. Due to the tight combat, near endless amount of items to unlock, and roguelike aspects, this is a must-play game that can be played almost indefinitely.
This game is fucking great. Am I good at it? Hell no. But its one of the games that everyone has to atleast played once. I really like the rewards for finishing a Biome quickly or taking no damage while defeating a certain number of enemies. It rewards skilled players while making players that aren't as good want to improve. The boss fights are also really fun in my opinion. My favourite Rogue-like to date.
This game was very cool at first, but after defeating the final boss for the first time it started feeling kinda repetitive and I searched it up and people said that it gets harder the more you beat the game but the thing is, that doesn't mean it's automatically fun, just cause the game gets harder that doesn't make it any less repetitive to play, especially since the areas get kinda boring after a bit
Still fun for the first couple of hours but after that it's just kinda meh
My favorite thing about the game is that it allows me to choose my diet, truly progressive stuff here
Still fun for the first couple of hours but after that it's just kinda meh
My favorite thing about the game is that it allows me to choose my diet, truly progressive stuff here