I do not know how to feel about this game. At all. I fully completed it and I still have no idea how to feel about it. It's an absolutely bloated mess that frequently has collectibles scattered about in seemingly random fashion. The list of things to pick up is absolutely never-ending, by the time any of its contemporaries would have finished you'll probably only be 1/3 of the way done with this game. There are challenges scattered about that will make you absolutely tear your hair out (Rabbit race, anyone? Also anything that makes you use Diddy's jetpack under a time limit. That thing controls like trying to swim through mayonnaise) and sometimes the game just makes you walk back and forth switching Kongs to get through one gate. You'll run into hallways that lead you down them with Tiny only to make you swap to DK to hit a switch.
However, despite all that, I find myself.... absolutely loving my time with the game? I love the sheer amount of things to pick up. The game is positively bursting at the seams with personality, watching the animations of any Kong is an absolute joy. The music and visuals are also some of the best on the system, this game truly pushes the N64 as far as it can and it remains one of my favorite looking games on the system. The abilities each Kong has are super fun, stuff like Lanky running on his hands or Chunky growing absolutely massive are so cool and I find them really enjoyable. The boss fights are also awesome, even if a couple bosses are reused it's fun to fight them with different Kongs/abilities. The scale of the game is honestly great, it feels like a truly massive adventure and having K. Rool's ship constantly looming in the hub world really gives things a sense of urgency. Overall I feel like the game's strengths outweigh its weaknesses but it's still an absolute mess at points and definitely hasn't aged as well as Rare's other offerings from the time period. I'd still recommend it if you like Collectathons but just be fully prepared to deal with the game's quirks.
Also, this isn't really related to my final score, but you can absolutely destroy this game with glitches if you want. You won't encounter said glitches unintentionally which is nice, but you can entirely ruin the intended order of things if you really want to which I think is neat.
overall game sucks dick. i love it with my whole heart
However, despite all that, I find myself.... absolutely loving my time with the game? I love the sheer amount of things to pick up. The game is positively bursting at the seams with personality, watching the animations of any Kong is an absolute joy. The music and visuals are also some of the best on the system, this game truly pushes the N64 as far as it can and it remains one of my favorite looking games on the system. The abilities each Kong has are super fun, stuff like Lanky running on his hands or Chunky growing absolutely massive are so cool and I find them really enjoyable. The boss fights are also awesome, even if a couple bosses are reused it's fun to fight them with different Kongs/abilities. The scale of the game is honestly great, it feels like a truly massive adventure and having K. Rool's ship constantly looming in the hub world really gives things a sense of urgency. Overall I feel like the game's strengths outweigh its weaknesses but it's still an absolute mess at points and definitely hasn't aged as well as Rare's other offerings from the time period. I'd still recommend it if you like Collectathons but just be fully prepared to deal with the game's quirks.
Also, this isn't really related to my final score, but you can absolutely destroy this game with glitches if you want. You won't encounter said glitches unintentionally which is nice, but you can entirely ruin the intended order of things if you really want to which I think is neat.
overall game sucks dick. i love it with my whole heart
Infamous for allegedly "killing the collectathon genre", Donkey Kong 64 is an Xtra-Large gorilla sized 3D adventure to burn lots of hours into.
It does use a lot of the bells and whistles that could only be offered with the 8MB RAM upgrade such as more advanced lighting effects among other rendering gimmicks, if you see it with the historical context, this was an obnoxiously ambitious project to push the N64 into new frontiers.
Nevertheless, plenty of features get old quickly over time, admittedly plenty of the cartoony SFX could go chill out more often for the sake of our ears.
Now if you're looking for something beyond Super Mario 64 or the two Banjo games to sink a lot of your time into, this one will be what the doctor ordered.
It does use a lot of the bells and whistles that could only be offered with the 8MB RAM upgrade such as more advanced lighting effects among other rendering gimmicks, if you see it with the historical context, this was an obnoxiously ambitious project to push the N64 into new frontiers.
Nevertheless, plenty of features get old quickly over time, admittedly plenty of the cartoony SFX could go chill out more often for the sake of our ears.
Now if you're looking for something beyond Super Mario 64 or the two Banjo games to sink a lot of your time into, this one will be what the doctor ordered.
On paper, I can't bring myself to hate "Donkey Kong County, but Banjo Kazooie instead"...in execution? Well...those people that say that they kind of went a bit overboard with it kind of have something there...they put a bit TOO much stuff in this game, and it really was to its detriment at the end of the day
Don't get me wrong, a lot of the stuff that people love about the N64 Rare era is still here, but, like, having to essentially play the game 5 different times just to collect everything? Yeah...not their greatest look
Having said that, however, there DOES exist a ROM hack that solves a lot of these problems, where you're allowed to switch between the Kongs whenever you want to, and if I were to recommend someone play this game now, that's the version I'd point them toward
Don't get me wrong, a lot of the stuff that people love about the N64 Rare era is still here, but, like, having to essentially play the game 5 different times just to collect everything? Yeah...not their greatest look
Having said that, however, there DOES exist a ROM hack that solves a lot of these problems, where you're allowed to switch between the Kongs whenever you want to, and if I were to recommend someone play this game now, that's the version I'd point them toward
this game is really frustrating to me. i can see a really cool game here and i feel like if the collectibles were toned down a bit and the items were given to you faster it wouldn't be as egregious. unfortunately it is that bad though and 40% of this game is spent walking to the tag barrel to switch characters which is really lame. would not recommend a 100% playthrough i got really sick of it at the end. not terrible but like just play banjo kazooie
There is a saying that goes "You can never have too much of a good thing." This game proves that saying wrong. While extremely enjoyable, with tight controls, diverse play styles, a quirky and interesting story, and loads of things to do... there is almost too much to do. I do recommend this game, as just beating it is not a huge challenge and the methods for which to do that make replaying this game great, but getting 100% is exhausting.
This game will make you eerily feel like a banana.
The one and only time mainline DK has been 3D.. Despite how slow, unfair, and horribly tedious it is I can't get myself to rate it any lower. It's so charming and both ironically and unironically funny in every way that made the experience feel far more bearable then it might realistically be. Everything from the music to the environments and the animations are so filled with life it's kind of shocking how its even able to work on the N64. This game deserves a full remake or a sequel for sure.
The one and only time mainline DK has been 3D.. Despite how slow, unfair, and horribly tedious it is I can't get myself to rate it any lower. It's so charming and both ironically and unironically funny in every way that made the experience feel far more bearable then it might realistically be. Everything from the music to the environments and the animations are so filled with life it's kind of shocking how its even able to work on the N64. This game deserves a full remake or a sequel for sure.
The ultimate collectathon platformer. Either you gonna love it or despite it based on your collectathon tolerance.
I personally can play a game without the need to collect everything, so I don't get frustrated of the amount of stuff you need to get in DK64.
Worse than Banjo Kazooie but still a great game.
I personally can play a game without the need to collect everything, so I don't get frustrated of the amount of stuff you need to get in DK64.
Worse than Banjo Kazooie but still a great game.