Reviews from

in the past


I'm not surprised, because I'm Super Saiyan 4 Goku!


Set the groundwork for the later entries, so can't hate on it but the sequels vastly improved.

Really a "proof of concept" title rather than a fully fleshed out game. Don't even bother with this one, just play BT2 or BT3, those are the one's remembered fondly by the fans.

I don’t remember loving this one

Played it after my tie-in mania was over, so you can imagine. For the times I can imagine it was fine and a fresh air from the Budokai games. Not a thing for me anymore.

Dragon Ball games are not the same anymore. In fact, they're way more boring than the ones for the PS2. I loved to play this as Gohan, since he's my favorite character. The battles are intense and the powers look awesome in the game. Also, the battles can be very fluid which helps a lot.

Conocen la expresión envejecer peor que la leche?
Bueno multipliquenla por 10 y van a tener este juego como resultado

This game having a near infinite combo you can do is really funny. It is infinitely less funny when the AI can do it to you. I think those 4 “survive until the time runs out” missions at the end of the Buu saga took years off my life due to this

3/10

o mais fraco dos tenkaichi, mas eh bala

Kinda similar to the Budokai series, the games only get better as the sequels come out

Good first draft for what would become 3d anime arena fighters

@SatSingh07

We still have unfinished business....

I'm running out things to say about these

A revolution when it came out, but really repetitive.

Bad, the first of the series, looks like a unfinished game

This wasnprobably the worst DBZ console game. Even as a kid with pretty low expectations I found it annoying.

Un juego de transición del formato Budokai al Tenkaichi. En su primera entrega no llega a funcionar del todo, pero ya vimos que aprendieron de sus errores con creces y los enmendaron todos.

é legal mas nao se compara com os outros que lançaram depois

A abertura do jogo é horrível e com um 3D feio meio meme, e o jogo é notavelmente mais difícil que os outros Budokai Tenkaichi

This one and two I barely played, but I mean, it was fine for being the first entry I guess.


I commend this game for giving the fans tons of content to play around with, with a ridiculous number of characters, stages, and customization options available. The drawback is that the gameplay is so radically different from the Budokai games that it is a completely different game.

That by itself isn't a bad thing, however, this game plays worse than Budokai 3 and for that, it makes it a lesser experience for me. I liked having to transform my character, having them slowly get stronger throughout the fight was fun. This game removes that and has them listed as separate characters in a menu. I can see why this is done, for balance, however, they then throw that balance out the window with character-specific quirks. Like androids being untrackable or the Majin Buu's slowly healing throughout the fight. These are just small changes that lessen the experience.

The big control changes are making this one of the first true "arena fighting" games, which pits you and your opponent in an open area to fight, using any and every direction imaginable. The camera for this game was way too close to your character's back and it made fighting extremely annoying and not very fun.

The game also doesn't look great, and the animation feels sluggish. To be fair, with the amount of content here I can understand why it's like this but it's not great. I think this game is not very good. There is something here, but as it is now I wouldn't bother playing it at all. There are sequels and successors out that are more worth your time, play those instead.

No es una maravilla pero porque pa eso está BT3

definitely, this is really an alpha for other Budokai Tenkaichi games. It's very bad but a start for this trilogy

At attempt at bringing Dragon Ball Z's fights to life in a different way, Budokai Tenkaichi is unlike contemporary fighting games in that it uses an over-the-shoulder camera, placing fighters in a wide arena that they can fly freely around. It's an ambitious concept, but unfortunately it's not well executed here. Many of Dragon Ball's imagery and ideas are recreated, such as powering up, rapid-fire melee, and a bevy of signature attacks, but it's odd that not everything is right - after all, these kind of games live or die on their accuracy. There aren't quite enough ideas to make each fighter distinct, many of them blurring together, especially with many sharing special moves. Budokai Tenkaichi is a classic example of a great idea hampered by a poor execution.