The worst part of Island Tour is the actual boards themselves. The fact the boards are straight lines defeats the purpose of the game. As well as the fact that the mini-games are too generous by rewarding everyone except for the 4th place player. On one of the boards, it doesn't matter who gets to the end first since it will bring the 4th place player to the front of the back for free.
The mini-games are probably the best part of the entire game. I love playing the mini-games without the boards and a lot of them I consider to be the best in the series. If the boards were normal, then it would be a good game.
The mini-games are probably the best part of the entire game. I love playing the mini-games without the boards and a lot of them I consider to be the best in the series. If the boards were normal, then it would be a good game.
Maybe it's just nostalgia clouding my memory of this one (it was my very first Mario Party game after all) but I think Island Tour is pretty underrated all things considered. The minigames were a ton of fun and used the system's capabilities in a bunch of cool ways, the boards were really creative concept-wise (execution-wise....eh, not so much) and Bowser Tower was a really good side-mode that kept me coming back over and over again.
Overall, Mario Party Island Tour is pretty much the video game equivalent of a drive-thru meal: hollow when consumed anywhere but on-the-go, but a nice time within that context.
Overall, Mario Party Island Tour is pretty much the video game equivalent of a drive-thru meal: hollow when consumed anywhere but on-the-go, but a nice time within that context.