So, where do you go from the relatively small-scale Curious Village? LEVEL-5 says a subtlely horror-tinged city. As with the previous game, Professor Layton and the Diabolical Box relishes in its atmosphere. Folsense is such a convincing "dead" city, living in its heyday ad infinitum. From the moment you arrive, it feels like a zombie town; parading around its supposed pristine architecture and its permanent hazy night, masking something far more sinister. The story itself is also an upgrade (what an ending!) from its predecessor, and when combined with its more streamlined and integrated puzzles, it becomes much easier to tangibly FEEL the game, in the most guttural sense of the word.
I do still wish that they either dropped doing anything with Flora or just decided to do more with her. Pick an extreme, please. I beg!
I do still wish that they either dropped doing anything with Flora or just decided to do more with her. Pick an extreme, please. I beg!
This review contains spoilers
this was the first ever game to make me cry, so i had VERY high expectations for it upon a revisit
so mark my disappoint about this replay when i liked it but didnt love it, and worse of all didnt cry at the ending (despite being much more open about my emotions). i think this just comes from having more media literacy though, and while the ending IS still emotional to me it hits a lot less hard when i've seen this kinda story of lost romance so much more often. i think if anton was introduced earlier and katia did more it'd have hit harder, tho the diary entries did help a bit. and id be lying if i said that the ending theme, iris, didnt still get me emotional as hell, even if not tear levels.
in many ways this is a better game than curious village. better puzzle variety, a better difficulty curve, a more interesting hook with a larger scope. very varied locales. great antagonist. SWORD FIGHT IS SO COOL. the final puzzle using a ds gimmick the rest of the game doesnt??? what the FUCK that's genuinely rad and inventive, and i felt like a genius working it out again just before writing this review lmao
but i do think the final reveals arent as well set up, the pacing is weird and all over the place, the photo pieces quest is just padding and backtracking and it SUCKS SO BAD, and poor. poor flora. she deserved better. why was she in this game? why was don paolo here??? i love paolo but like,,,, unnecessary tbh. and these issues do kinda cancel out those positives for me.
overall still a good time, but i do prefer curious village slightly more. next up is my fave in the series, and the one that has a final cutscene that always makes me cry.
tldr; good nostalgia trip but this game doesnt hold up for me personally, i like it but wish i loved it
so mark my disappoint about this replay when i liked it but didnt love it, and worse of all didnt cry at the ending (despite being much more open about my emotions). i think this just comes from having more media literacy though, and while the ending IS still emotional to me it hits a lot less hard when i've seen this kinda story of lost romance so much more often. i think if anton was introduced earlier and katia did more it'd have hit harder, tho the diary entries did help a bit. and id be lying if i said that the ending theme, iris, didnt still get me emotional as hell, even if not tear levels.
in many ways this is a better game than curious village. better puzzle variety, a better difficulty curve, a more interesting hook with a larger scope. very varied locales. great antagonist. SWORD FIGHT IS SO COOL. the final puzzle using a ds gimmick the rest of the game doesnt??? what the FUCK that's genuinely rad and inventive, and i felt like a genius working it out again just before writing this review lmao
but i do think the final reveals arent as well set up, the pacing is weird and all over the place, the photo pieces quest is just padding and backtracking and it SUCKS SO BAD, and poor. poor flora. she deserved better. why was she in this game? why was don paolo here??? i love paolo but like,,,, unnecessary tbh. and these issues do kinda cancel out those positives for me.
overall still a good time, but i do prefer curious village slightly more. next up is my fave in the series, and the one that has a final cutscene that always makes me cry.
tldr; good nostalgia trip but this game doesnt hold up for me personally, i like it but wish i loved it
More or less on the level of the previous game. A nice, heartfelt story, well-made cinematics, banging sountrack. There seem to be a bit more annoying puzzles, which aren't really logical, but instead require the player to notice one weird detail (though the first game took me months to finish so I might be misremembering the scope of it). I do like the setting a bit more, I feel like the spooky atmosphere suits the series perfectly. I also like the improvements to storytelling in form of collectible diary entries. I never would've thought I would compliment something like that in a video game, but here the entries feel somewhat intimate, and actually matter if you consider the main story. You can sort of piece toghether what's going to happen and it's a really satisfying feeling - in a way, you're a part of Layton and Luke's story.
What I fucking hate though is the treatment Flora's character. Not only does she get left out in the beginning and then again halfway through the game, her character is solely used to build up Don Paolo for the third game. He doesn't even do anything interesting in this one - he just follows Layton and Luke for a while and then leaves like nothing happened. This is some MCU-level bullshit. I really hope it will pay off in the third game, but so far it felt like the trilogy wasn't really planned out in advance and the setups weren't all that great. If they didn't manage to think of anything for Flora to do they should've just made her stay in St. Mystere, and completely skip Don Paolo or at least write him better in this game.
But yeah - still a decent time. I'll check out the third game soon.
What I fucking hate though is the treatment Flora's character. Not only does she get left out in the beginning and then again halfway through the game, her character is solely used to build up Don Paolo for the third game. He doesn't even do anything interesting in this one - he just follows Layton and Luke for a while and then leaves like nothing happened. This is some MCU-level bullshit. I really hope it will pay off in the third game, but so far it felt like the trilogy wasn't really planned out in advance and the setups weren't all that great. If they didn't manage to think of anything for Flora to do they should've just made her stay in St. Mystere, and completely skip Don Paolo or at least write him better in this game.
But yeah - still a decent time. I'll check out the third game soon.
Professor Layton's glorious second adventure was released only nine months after his first and – I don't know how they did it – it is even better than The Curious Village! A wonderful and emotional story and brain-teasing puzzles make this an almost perfect sequel!
––
Ranked: My All-Time Favourites
Added: Games that (almost) made me cry
––
Ranked: My All-Time Favourites
Added: Games that (almost) made me cry