Reviews from

in the past


the most fun Resident Evil game period

It's campy and fun and satisfying to play and great until you get to the island and it becomes the worst thing ever!! First two areas still fire though

really good, but has a few drawbacks (personal opinion, and also minor) i'd prefer more ashley & leon gameplay as i find it super fun to juggle protecting ashley and fighting enemies. i'd also prefer if the krauser fight's second phase (actual fight) wasn't so goddamn annoying. other than that really good game enjoyable experience.

edit (27/05/2023): oh my god professional difficulty is a chore. especially the island section... such a difficult, bull game on this difficulty. was absolutely worth the new unlocks and achievement though.


the goat

i'm pretty sure i finished this game like at least 10 times

I have a re4 addiction this is the 4th time ive played the game this month

tem umas coisa q não curto muito confesso, mas ainda assim continua sendo muito bom

Uma das experiências mais maravilhosas que eu já tive com o PS2, me diverti do começo ao fim. O jogo faz muitas escolhas de design duvidosas que de alguma forma funcionaram ainda assim, uma vez a cada século sai um jogo como RE4.

https://recantododragao.com.br/resident-evil-4-2005-sempre-sera-brilhante/

there are few games that have revolutionized the world of gaming as much as this one. every single survival horror or third person game ever made since 2005 has been inspired by resident evil 4. it took one single playthrough to understand why this game is as celebrated as it is, and I seriously don't believe a game as quality as this will ever be made again

Enjoyed it a lot more on PC this time round compared to the first time I played in on the Xbox One. Not my favourite RE game but Leon is a total gangweed gamer in this.

I don't think there's enough appreciation for Shinji Mikami's script, a love letter to the American noir released long after the genre died down in Hollywood. I talk about this more in my review of the remake: https://backloggd.com/u/zang/review/815695/

i like the karate moves that Leon & other characters can do only once they've fired a gun into something's face

LEON!!!! HELP!!! Que te den Ashley, y que te den Capcom, por hacer parecer a "España" como si estuviera estancada en 1950.

This review contains spoilers

WARNING: This review is little long

Resident Evil 4 was one of my childhood games, and that's where me and anyone from the 2000s got to know the franchise, and despite being pretty bad at first playing the game, I liked something about it (maybe because a cousin knew how to play better than me at the time and I kept overestimating it, but that's another story), so in 2019/2020, I don't know which year, I replayed this game to see if it's still good, and I was surprised that it STILL IS, and I will To be honest, I was much better replaying the first time, I had a little problem getting used to the game, but in the castle part I was very badass, I faced anyone without any problem, but when I got to the castle tower gear my "disc" crashed in this part and I never went until the end because of that (and I was very upset), so in 2023 that I already had a better version of a PS2 emulator, I decided to replay it again to reset it, because I know that I don't need a disk to play (hehe), and as I said, my first replay was fine, but on the second I was very noob (and I won't even talk about my real beginning where I tried to headshot enemies to kick and I ended up getting kicked), but even so I endured until I reached zero, and it was good, strangely the series has something that even if you die all the time, you want to continue (except chris' campaign from the Original RE1, but that's also another story), and with Original RE4 is also no different, but it is much more explicit that every time you die, you feel that you have taken a power from your ass just like a shounen protagonist and remain firm and strong, that is, the game cannot tire you like some others (maybe in Professional Mode, who knows), an interesting thing is the weapons in the game, each one with its characteristic, instead of buying a new one just because it must be stronger than the previous one (as in many jrpgs), the more interesting about it is that you can improve them like having more firepower, more shooting speed, faster reloading or more capacity (increase its ammunition), but the most peculiar thing about it all, is that if you have the madness to level up everything from that weapon, you get an exclusive version of it that makes it stand out even more like maybe killing a Ganado by shooting it in the head, or something (only weapon I used for that was the Red9 since another one I couldn't test it, because I was already beating the game), now I'm going to say what I didn't like and why I wouldn't leave a full 5 which is the repetition of some really annoying enemies, like the first fight of the Garrador is good because the whole arena was made with that in mind it, but the second one where there are a lot of cultist Ganados giving you hell, it seems that you are lucky and I'm not kidding, and after you pass the tower and go to another part of the castle, you are faced with TWO Garradores, and with an arena even worse than the second one, and you are NOT prepared for that, but the game gives you that shit without prior notice, but the worst of all was having to face two El Gigantes that ok, one you can activate a switch that opens a hole with lava that kills one of them, but the other one you must face it like in your first fight, however the animal is resistant for a disgrace, I had to not only use Rocket Launcher on this one but on both Garradores, because it wouldn't wasting time doing strategy, this seems like it was done just to lengthen the game WHICH IS ALREADY RELATIVELY LONG, not to mention some bosses that some are cool like Del Lago, first fight against El Gigante, Mendez, but there are some very dull ones like the final fight against the Saddler, or an incredibly draggy and damage sponge like Salazar, I really hope that the remake fixes these two bosses, but the escape from the island is even cool, despite being very simple and easy, after zeroing you release some Extra Modes like Separate Ways, which is an Ada campaign where it shows the connected events of the character with Leon and there's a bit of Survival Horror, then there's another Ada campaign where she has to get some samples... that's it people forget that it exists and there is the Mercenaries Mode which is the "Call of Duty" from Resident Evil 4 (well, it must be better than Umbrella Corps), anyway, I know this review was long on the same level as the game, but I wanted to share this with you, it's a great game, but I don't think it's perfect or almost perfect as many people think, but 5 and a half is more than good.

Update: The Quick Time Events suck, this could be another reason why the game doesn't get a top score, and escorting Ashley too, but I don't think it's as bad as the QTEs, for me it's a side that has aged very poorly and manages to be worse than GOW's, mainly because some buttons are random.

9 jogo de 2023, este jogo é mt divertido porém tem umas coisas que nao da pra engulir, zerei em call com um especialista no assunto e foi meio estressante mas foi legal, quero jogar o remake algum dia

Capcom pensou em como poderia revolucionar os TPS, e deu a luz a essa mitada essa mitada violenta.

O jogo é perfeito em tudo, no seu tom, ritmo, level designe e trilha. Tudo se encaixa perfeitamente pra criar uma atmosfera absurda. "Aí mas tem muito galhofa", resident evil é galhofa ele tem uma pegada trash desde o princípio, se não gosta disso você não gosta de resident.

A Master peça suprema do capcoismo.

The game is amazing, a masterpiece from the PS2 generation.
The game visual and ambientation is simply amazing and the touch of action made everything even better.
Even on the days where the game graphics are getting more and more detailed, a game from 2005 manages to delight our eyes with mastery

my favorite resident evil game by far. it dipped its toes into the action genre without going too far, and the briefcase inventory system is more than iconic. leon's stupid quotes and action movie moves are so entertaining that it more than makes up for the fact that it isnt nearly as scary as other resident evil games

1998... Eu nunca vou esquecer.

Eu sinceramente? Não gosto desse jogo, por vários motivos como:

A Pegada pra ação

Roteiro e História pobres. (Muitas coisas vieram depois pra enriquecer mais eu estou falando do jogo)

Level Design chato e cansativo. O jogo inteiro é cansativo.


Tank controls que exprimem precisão absoluta: jogabilidade de ação levada quase à perfeição por um kit de verbos que se complementa igual arroz com feijão, sempre um universo de ações possíveis disponíveis ao jogador que está ao mesmo tempo considerando estes verbos para resolver um puzzle em tempo real no agora e pensando no que lhe restará para o futuro, a dificuldade dinâmica muito bem calibrada garantindo que nunca esteja verdadeiramente tranquilo com o que tem na maleta, mas nunca também sem esperanças. Esse aqui é o caso de não dar pra falar o que já não foi falado: é ver pra crer que realmente é bom desse jeito.

Como nem tudo é flores: nunca é tão bom quanto as suas primeiras horas, e pra mim foi perdendo a magia progressivamente, com alguns piques aqui e lá - diluídos por confrontos batidos e set pieces irritantes - até um final meio xoxo.

Não o considero perfeito, mas me preocupo um pouco com o potencial que o Remake tem de despontar as garras do jogo na tentativa de trazê-lo mais perto da forma platônica do shooter de terceira pessoa moderno™.

I wasn't terribly impressed but it DEFINITELY wasn't helped by the fact that I was playing on the fucking Wii.

best entry in the re franchise. Amazing atmosphere, sound and level design.