Reviews from

in the past


Decent fun, amusing voice acting, asset reusal galore. References the first movie and one of the two only Japanese developed Silent Hills that isn't 1-4 (other being Play Novel: Silent Hill), ermm well before all the announcements Konami made last year anyway.

I went for all endings, didn't think of Silent Hill as a rail shooter but it's quite fun lol. I highly recommend the fanmade PC port.

Wow this was ugly.
Played at Galloping Ghost Arcade.

I'm kind of a stickler when it comes to rail shooters. Regarding the entire subgenre, I think House of the Dead and Time Crisis cracked the code on what makes it such a gratifying way to play, and nearly every studio trying to make their own of that ilk do not understand what made those games so great from a game design standpoint.

With all that said, the Silent Hill arcade game is surprisingly good. Not amazing, it still feels lacking in a lot of aspects, but the pace is just right, and the multiple paths and unique bosses make it fun to play through a few times. The challenge feels just below engaging, but it could've been a difficulty switch turned low or something, I'm not sure.

It's very funny seeing Konami delegate some Western yahoos to continue the mainline entries of the series, while gathering a bunch of their in-house devs to make a goofy rail-shooter.

This was oddly pretty good. I've always liked the rail shooter genre, though it being Silent Hill had me wary. Turned out to be pretty fun with a few route deviations here and there, cool bosses, and a nice difficulty curve that dosen't feel unfair most the time. I love this as a one off.