Reviews from

in the past


One of the most worst looking game I've ever seen and the game is just bad lol

Eu me forcei a completar esse quando criança por algum motivo louco, porque hoje eu não suporto 5 minutos desse jogo
O controle é extremamente duro, os gráficos que eles tentaram fazer pré-renderizados ficaram horríveis num aparelho 8-bit (quem diria) e as fases são cada vez mais confusas, quanto mais você joga
Até hoje não sei como tive a paciência de passar a fase de água que tem canos que te tiram total do caminho se você sequer chega perto de um errado

Não é nem engraçado, não perca tempo com esse jogo

At first it was easy, then the awful tubes and gimmicks come back. Awful story, ugly artstyle make this one of the worst Sonic games.

I don't know what's worst, the fact that this game exists or that TecToy decided to port it to Master System
At least it was funny to see some bugs occouring because you wasn't supposed to see some transitions/effects


Dare I say it's honestly not the worst Sonic game ever made based on what I've heard? That said, it functions like the previous GG Sonic titles, and I appreciate the visual aesthetic and OST despite it being released late into the Game Gear's lifespan.

It's far too generic though, having it stick with the same formula done in previous entries and it's far too easy at times, even with the horrible screen crunch. There were a few glitches I did encounter (all minor, however) and yeah, it's a very underwhelming portable Sonic title.

I feel like around the release of Sonic Boom, the question of what is the worst Sonic game started to be relitigated. Though 2006's Sonic the Hedgehog has many challengers, it remains undefeated, but this is a dull and easy answer that rarely satisfies anymore. People are sick of hearing about Sonic 2006, there's little left to be wrung from its mummified corpse, yet the desire remains to find something that can be approached with the same animus. People want to hate, and that's why the question even gets posed in the first place - it's a thinly veiled attempt to stoke negative discussion for the sake of it.

Anyway, Sonic Blast is a solid runner-up and I am not above rolling in the muck.

Now you know me, I'm a big fan of Donkey Kong Country. Ape love Silicon Graphics, digitized sprites make ape happy. I will never in a trillion years understand why Aspect thought to apply the same graphical style to a Game Gear game. Sure, it gives it arguably more fidelity than anything else on the system, but the limitations of the Game Gear - its inability to allow for fluid animation or richness of color - causes all that detail to go to waste. This game is hideous, and worse, the massive scale of the sprites results in the worst case of screen crunch out of the entire 8-bit Sonic the Hedgehog catalog. I've said before that this is a problem in all of the Game Gear Sonics, and yet the hedgehog's final outing on the system double downs on this flaw like it's a feature.

Poor level design and lousy controls pile on to ensure there's no redeeming quality to this game. Sonic's behavior with surfaces is inconsistent. Only a modicum of momentum is needed to clear loops, whereas sloped surfaces cause his spin dash to catch. Not for nothing, the first three zones allow you to circumvent any wonkiness by simply jumping and flinging Sonic forward, because they're so open that you don't really need to actually interact with anything like you might in a better designed game. Blue Marine, Sonic Blast's requisite water level, is where the game starts expecting you to play on its terms, which is probably why you'll spend about 1/3 of your playthrough slogging your way through water trying to figure out pipe mazes - something the Game Gear games are weirdly preoccupied with!

Aspect also worked on Sonic Triple Trouble and Sonic Chaos, and while neither of those are spectacular, they might as well be Sonic 3 & Knuckles when stacked up against Blast. It's almost hard to believe the same company had a hand in all three, but they worked on Tails Adventure, too.

At least I had the benefit of not souring my formative Sonic years playing this thing. I don't think I was even aware of it until a friend lent me his Game Gear in high school, and I question what kind of coverage it even got at the time, as the most I could find from English publications was a single blurb in the November 1996 issue of GamePro. Framing the feature as a "Sega comeback" and leading with coverage on Sonic Blast, Sonic 3D Blast, and Sonic X-treme (which they do accurately predict would be further off than 1997) is pretty funny thanks to the gift of hindsight. Knuckles is also referred to here as "the twin-tailed fox." What a blunder! Not very professional of the GamePros, if you ask me.

Sonic Blast was new to me in 2004, in that tight window between Sonic Heroes and Sonic 2006, where I could comfortably say it was "the worst one." What a time to be experiencing some Sonic the damn Hedgehog. Thanks to its rerelease in Sonic Origins, now you can, too. (Author's note: Do not.)

i remember the only reason i got this game was because it was the cheapest sonic game on the 3ds eshop

i soon found out why

Why do they look like that. Why is it so slow. Why is the water level the worst level in video game history.

"Sonic Blast? It should've been called Sonic Slow Ass" - The Angry Video Game Nerd, 2013

this game felt like a fever dream
gameplay is pretty mediocre

I love this game so much. It's one of the only games I have officially played in my lifetime that is so terrible I consider Sonic 06 better. It controls poorly, looks ugly, has a generally bad speed, the special stages are bad, this game does nothing well. It's beautiful in a way how garbage it is. I love this little trash heap.

For a 4 dollar eshop game I think Sonic Blast is not that bad, I don't even think it was that bad for a handheld platformer of the time; the controls are a bit chunky and the camera is REALLY zoomed in, but it's a pretty average platformer, only held back by not being as good as better Sonic games on the same system.

I enjoyed the game, Zone 4 Blue Marine, that level was trash (like the worst Ecco the Dolphin level with sluggish controls and a really zoomed in camera), but besides that the levels are all pretty breezy and some of the bosses are pretty fun.

It's fine, good for a quick 40 minute playthrough.

i thought this game was tolerable enough by virtue of each stage taking like 2 minutes at most and not having much in the way of demanding platforming that the sluggish controls could barely handle. then blue marine zone made me feel like i drowned irl

Possibly the worst game I've ever played. Truly no redeeming qualities. It looks bad, feels bad, and sounds bad.

I can't get past the first loop as knuckles

Uma ofensa a qualquer jogo do Sonic já criado.

De longe é o pior jogo do Sonic que eu já joguei em toda minha vida. O jogo sofre em absolutamente tudo: fases e design de inimigos ruins, gráficos HORRÍVEIS e controles extremamente lentos (Aqui temos um recorde do SONIC MAIS LERDO E LENTO DA HISTÓRIA!!!).

A única coisa boa no game é sua trilha sonora, mas o jogo é tão ruim que até isso fica ofuscado.

(ÓDIO ETERNO A FASE DE ÁGUA NESSE JOGO QUE O LEVEL DESIGN NÃO FAZ NENHUM SENTIDO!!!)

PRÓS:
- Trilha sonora.

CONTRA:
- Level design grotesco.
- Gráficos HORRÍVEIS.
- Sonic mais lento da história de todos os jogos do Sonic.

Yeah, that average score really does say it all here. This game is not entirely unplayable, although it certainly tries its best to make it seem as though it is. Screen crunch is amplified from other titles by having even larger character sprites, and the slowdown is larger presumably due to this as well. Level design becomes labyrinthine towards the end, and anything past the first two areas is painfully slow. This not mentioning that this game only has 10 levels to begin with. This game's biggest saving grace in my opinion is the boss right before the final boss, which I think had a fun mechanic. That's all that saved this game from half a star. Unless you are morbidly curious, just don't play this game.

To be fair, it was fun and all for a bit, but the prerendered graphics and the screen crunch are soemthing that doesnt mesh really well. And that's saying something because I played the 3ds VC port, on a New 3DS and all, bigger screen and that. Oh, and I got stuck in one of the later levels.

Play Sonic Triple Trouble instead.


i beat in like half an hour and i forgot most of what i played besides the underwater being awful

this is a certified hood classic