Reviews from

in the past


The game that gave the PS3 games, MGS4 is an interesting conclusion to the saga that while it relies a lot on lifting the past to tie everything together no matter of it being a stretch, does bring its own ideas to the table and take advantage of the PS3 as a console. I won't deny the power of its climax and final scenes either.

this sets the confusion arc of kojima-san. it's too dependent on the preview stories. there's far more inconsistent goofiness. albeit not a bad game for sure.

Não sei dizer qual é mais peak Metal Gear, pois todos são absolutos bangers até agora. Mas esse aqui foi o que mais me pegou emocionalmente, principalmente o ato 4 e o epílogo... Uma verdadeira masterpiece. E os controles desse são ótimos!

Naomi, Meryl and Johny's cringe ass marriage scene with the sodium addicted Monkey is why I rated the game 4/5. Do not mention those around me, I'll go feral and will cum on you as a self-defense mechanism.

This game is a love letter to all MGS fans. You will cry and you will cum, one way or another.


everyone but me is wrong about this game (i have no coherent thoughts about this game)

Fun stealth gameplay (when you actually get to play it). The bosses are pretty good for the most part, but not as memorable as others in the series. Story is good in some places and questionable in others (don't know entirely how I feel about Raiden, wish Metal Gear Solid: Rising came out). Not the best, but still good.

Lo siento, es mi favorito.

Lo siento, de verdad.

I really hope Konami releases Master Collection Vol. 2 soon because having this locked on the PS3 should be a crime. The game itself is half a movie which I really don't mind because it's REALLY GOOD, but the game part is trapped on the PS3, so you need an OG console to play it most legit. I tried this for about 4 hours of my playtime, then my PS3's GPU started crashing constantly because this game is just too much for that old POS. So I had to emulate the remaining 16 hours which WAS a better experience...if you have a good enough computer to do that. So I hope for a modern release so I can play this in a non-compromised format.

This review contains spoilers

In a lot of ways Metal Gear Solid 4: Guns Of The Patriots serves as a fitting finale to the series with some of the best moments in the franchise alongside excellent gameplay. But at the same time its a fucking MESS with inconsistent level design and one of the most confusing stories in the franchise. I can't say I loved it but i also didn't hate it.

Starting off strong, MGS4s gameplay has seen numerous improvements from Snake Eater. Not only can you FINALLY crouch walk, but features like the reload button and active camo make this one of the smoothest stealth games I've played in a hot minute. Another great change would be the Drebin Shop, allowing you to get new tools that make this version of Snake one of the most heavily armed, able to wield things like a musket gun to a fucking RAILGUN all the while listening to classic tunes on his IPod. Speaking of music thats another place where MGS4 shines, having some of my favorite pieces in the entire series like Old Snake and the utterly phenomenal credits song Here's To You. New characters are sadly few in 4 but I fucking adored ones like Drebin, who despite being in one game managed to become a top 5 in the series.

Before getting to Guns Of The Patriots biggest issue I have a few light ones to start off with. First and foremost is just how easy the game is. I played on Normal like every other MGS game before and besides a few bits near the end (mainly Act 5) I never died. A combination of Snakes improved control and the general lack of improvements to guard AI/alerts (seriously its easier than fucking 1 at times) makes no killing a breeze. But even with that you'll only get to experience those sections for a bit since after Act 2 MGS4 drops SIGNIFICANTLY in terms of gameplay. Act 3 has only a dreadful tailing mission and auto bike section while Act 4 has you dealing with shitty robots in Shadow Moses (alongside an awesome fight with Metal Gear Ray). Act 5 might be the worst, with only FIVE rooms worth of actual gameplay with the majority of it being cutscenes. I don't mind the abundace of cutscenes but in 4 they feel so awkwardly placed in comparison to the rest of the Solid franchise, mainly 2 since that one had a lot of cutscenes as well.

*STORY SPOILERS**

4s story starts off pretty damn strong but alongside the gameplay fizzles out in the middle and never truly gains momentum despite an incredible ending. This is mainly because of two things: needing to cram EVERYONE into MGS4 and having to explain EVERYTHING. While its cool to see some characters return like Raiden (who's a cool ass cyborg) and even Meryl (who has an odd but mostly cute sideplot involving comic Relief Johnny) others significantly hurt the narrative. Ocelot remains a phenomenal villian and the best part of 4 but everyone else is a complete bore. Vamp somehow returns from MGS2 and despite a great new look doesn't do much sadly and dies in a pretty shit way (I'm supposed to feel bad even though he was an absolute monster in 2 and murdred Otacons sister???). They bring back fucking Naomi Hunter from MGS1 and her character is somehow worse, feeling like a completely different person who is also the most important character for some reason. Constantly switching sides and fucking over Snake and Otacon (alongside Sunny), she's all of a sudden COMPLETELY REDEEMED in the end of 4 because all of it was according to plans she never told anyone because the Patriots apparently could read minds (not really but thats the only justification I could see). She also dies which makes Otacon cry for SOME REASON (even though she HELPED THE GUY WHO MURDERED HIS SISTER). Its these elements that really make me wish 4 had some new characters and didn't cram in fanservice for no reason. On that note fuck the Beauty And The Beast Unit they're all so dreadfully boring and also have some of the goofiest backstories in all of Metal Gear, only existing to be blatant fan service and to make me feel bad that War has changed them. The second big issue with 4s story and one of Hideo Kojimas worst bits is the absolute NEED to explain everything. One of the biggest plotpoints (hell it might be the BIGGEST plotpoint) is the identity of the Patriots. In earlier games this wasn't something that was important because it was made clear that they weren't the main reason for why things went to shit as the patriots were AI monstrosities. But here comes 4 to say that not only were they the goofy MGS3 squad but that it was all Zeros fault for why they became AI. This kind of shit is LAME and serves to just ruin the previous games for no reason. Its a real shame because some of the plot twists work on paper but in execution completely fumble and ruin the plot. Also some elements like Sunny being completely integral to stopping the Patriots make them come off as the biggest bunch of morons in the series and further ruins them (in MGS2 they were genuinely intimidated and could've killed Sunny because OLGA FUCKING DIED).

*STORY SPOILERS END**


MGS4 is a flawed game from beginning to end but one I can say I enjoyed for the most part. As it stands this is the defacto end of the franchise (unless Konami is insane enough to try and continue) and for what its worth I think its a great finisher. I hope one day its not on PS3 and I didn't have to emulate it because in the absolute mess that is MGS4 stands one of the best stealth games I've ever played.

7/10


One of the greatest experiences ever.

this game is not perfect, i think it has some big problems like the sexualization of characters in the middle of a serious scene to understand more the character, but overall i really loved this being the finale to the saga, maybe this game has more cinematic than gameplay but i finded the gameplay very good, cinematics are good too (even if they are like 20 of them per chapter lol) and im really happy with how mr kojima explained very much every thing on the plot that was on the air, this game may have MASSIVE fanservice but i also see it as a big tribute to the saga itself, on the negative side i think the bosses are waaay to easy, and plus the thing i wrote on the beginning of this review im thinking maybe this game bosses are the "worst" (only counting 1-4 games) but i dont think that they r bad, i liked how disturbing the scene after the boss was (already explained my biggest problem with the game), and if im being honest i think i shed a tear or 2 with the big final fight, i was really really hyped on that secuence and i said to myself "im just going to be very excited with the finale of the game and no more" but by the time i was thinking that i was already crying mid fight, knowing that this was the ending to a saga that im YEARS late, knowing that theres not going to be another game where i recieve a codec call by otacon, finishing the 4 games only makes me excited to live and see what kojima has left to write, i dont know if im gonna make it by the time PHYSINT is a finished game, but certainly i cant wait for playing another game or saga that makes me feel what this franchise did to me, thank you kojima

Messy, complicated, beautiful. Truly an unwieldy experience, but a great sendoff (at least at the time of original release) for one of the most important video game franchises of all time.

The refinements to the gameplay are a generational leap. The third person camera is put to great use and makes the stealth gameplay really shine. It's honestly the best part of the game. The boss fights, while not being the most memorable characters, are fun and a great callback to fights through the series. I love that individual levels in the stages are more open and have more possibilities for routes and creativity in the combat. What I don't love as much is the linearity of the stages. I liked the backtracking in the previous games. I liked getting the familiarity of the game and being able to see something in a stage and be able to go back and get that item later when coming back with new knowledge and items to open up the paths. It's also a slight shame that the game doesn't allow you to enjoy the gameplay for more than 10 minutes at a time.

MGS4 has a similarish problem as Quantum Break. The problem being that maybe this game wants to be more of a movie than an actual videogame. Truth be told, I love walking sims and games that push the medium of what is a video game. Games like Gone Home, Before Your Eyes, and What Remains of Edith Finch are all fantastic games. They might lack the gameplay but have great stories. The difference between those games and MGS4 is that MGS has a good story and great gameplay! The hour plus cutscene at the end of the game is incredible and the final boss fight with ocelot is one of the coolest in any game, but I wish they could have included more story with gameplay instead of shelling all the big story bits to massive cutscenes like in Quantum Break (I know QB came out after MGS4). When they do mix the story and gameplay, like in the ocelot fight, it's some of the best moments in the game. If I'm being honest again, I liked the mission briefing segments. I liked controlling the mark 2 around the plane while the cutscene was playing. I wish I could explore more or had more controls for the mark 2. Very cool stuff. All of cutscenes are impressive and shot beautifully with a lot of meaning and reference to the series past. I just wish there was more of a mix like in the microwave hallway, or just more gameplay.

I don't even want to get into the story too much. It's really cool. I love how the whole series folds into itself to create this meta experience. The theme of sense is interesting. The senses being suppressed to perform tasks that the normal person would mentally and physically destroyed from is interesting and fairly poignant. We might not have nanomachines and AI as advanced (yet), but we do have constant media propaganda that desensitizes us to tragedy and war. Looking at facebook and seeing what family members share/seeing what they see is insane. MGS2 was right about internet echo chambers and this game is a great follow up to show has those memes destroy our senses.

After beating this, I really need to do a replay of the first four games again. This one and 3 most of all. 3 because the game is just so good and this to not drift off the to cutscenes again.

I'm no hero. Never was, never will be.

This one does what the three prior games could not manage: get me to stop caring. There was humor, intrigue and emotional investment to be gained from the overly lengthy scenes of the past. So much of runtime in this game is spent boring me to tears, forcing answers to questions I wasn't asking, and not letting me actually play the game. I'm already checked out by the time what many consider the most memorable moments finally do occur. I suppose this level of dissapointment is only natural considering how high the bar has been set up to this point.

Kojima inventou o Video Game 2 nessa

Bir gün biri gelse "9 saati ara sahne, 3 saati oynanış olan bir oyunu sırf açmak için bile 5-6 saat uğraşacaksın, üstüne de oyunun her bir ara sahnesinde oyun çökecek, bossları teknik sıkıntılar yüzünden geçemeyeceksin" dese inanmazdım her neyse gerisinde ne yazacağımı bulamadım

Metal Gear Solid 4 is a bit of a mixed bag, and I can totally understand why people dislike this game as it makes so many weird decisions that could easily be removed without affecting anything at all, but instead stayed in the final game and end up ruining characters and moments from the other games to the point where it feels like I'm watching one of the outtakes from the MGS3 secret theatre. I could honestly write up a whole review just on the choices this game made that I completely disagree with, but I decided against that, as whilst there's a lot I dislike (Akiba is the lowest point of this whole series) I'd rather focus on what I loved as I don't want to end the MGS series on a sour note, with my favourite part of this game being how they handle Old Snake.

Seeing people grow old is tough, it's an inevitability which everyone faces, and games rarely allow their main protagonist become old and tired because it's tough seeing someone who's more agile than the average human become so weak and tired to the point where they have to be careful of how long they crouch for. Making Solid Snake old in such a fast and cruel way was a bold decision, but in a game of bad decisions, is one of the better ones as it really hammers home the idea of this being the end of his story as well as a metaphor for how tired everything is becoming from the non-stop war. Despite his age Snake can still fight like he used to, but it feels mean-spirited to make him fight, everyone else around him is still young except for him who still feels obligated to save the world around him. I think this is just a much more fittingly tragic end to his character than killing him during his 40s, as he loses much of his life but at least gets some moment of peace before he passes which he much deserves. His fight against Ocelot is amazing despite the fact it wasn't actually Liquid, and his final moments with Big Boss made the series feel complete, as the man who dragged him into this whole life as a soldier brings some closure and forgiveness into his final stage in life, which is much better than any last epic fight could ever give us. I just absolutely love Old Snake's story in this game as I've said many times before, and it's the the most consistently good thing in this game which in my opinion makes it rate as highly as it does.

Overall MGS4 was a game I enjoyed playing, the fan-service made this game feel like a sendoff to the series, and even though it's currently landlocked to the PS3 it's still a game every Metal Gear fan needs to play and get your own opinion on. I look forward to replaying this game in the future, hopefully due to the fact it comes with Master Collection Vol. 2, as the gameplay is a very polished and updated version of the PS2 games and honestly the long cutscenes didn't bother me anymore than the previous games did as there's a lot of fun gameplay moments.

Wait, was it "War Has Changed", or "War Never Changes?"

I played this game more than my life when i was 10. It doesn't hold up in terms of gameplay. it's alright.

Only reason why I bought a PS3 was just to play this game and damn was it worth it. Every aspect of this game is just amazing and if it wasn’t for Act 3 being a little tedious, I would’ve given this game a 5/5.


A solid ending to the series with a bunch of little problems that add up. The frame rate, bosses, de-emphasis of gameplay, and more drag down what could’ve been an even better game. However, There are still so many amazing moments, story and gameplay wise, that really make this game so worth playing and enjoyable.

Em geral, achei o jogo muito bom. A gameplay, mecânicas, e animações dele são muito divertidas, e possuem um polimento divino, praticamente zero bugs(algo que já é padrão na franquia). Tem easter eggs legais, os leves designs que te levam a exploração sem nem perceber são bem legais, os itens que você acha, os extras, tipo as músicas e etc. O humor dele fica entre sutileza e exagero, tipo a cena da Mei Ling no ato 4kkkkkkkkkk Mas meu maior problema mesmo foi com os personagens. Parece que eles regrediram os desenvolvimentos dos personagens que foram construídos nos jogos anteriores pra fechar tudo nesse jogo(Principalmente o Raiden💀) achei bem doentio isso de querer inflar o jogo de forma tão exagerada.
Eu não me incomodei tanto com o tamanho das cutscenes, tirando que o tamanho delas se encaixa naquilo que eu disse querer explicar tudo, mas acho que a quantidade de gameplay que tem é bem encaixada e aproveitada, e as boss fights são bem simples, mas divertidas, tirando a da Mantis que é chaaaaaaaata. Com certeza o jogo mais emocionante da saga, com momentos tipo Metal gear Rex vs Metal gear Ray, a última boss fight do Snake vs Liquid Ocelot e é claro, o primeiro pós-créditos do jogo, ou final verdadeiro. Desde que aparece "Big boss: Richard Doyle" nos créditos, começa um turbilhão de emoções. É com certeza um jogo acima do memorável, independente dos problemas citados. Joguem Guns of the patriots.

idk if im being too harsh but the story just went to shit. idk man this couldve been good