And I was thinking all NES mega mans past 3 were mediocre. Genuinely fantastic game, might even be better than 3; can't wait to check out 7 to see whether i love it or hate it!

I always try to limit my 5 stars to really special games, that i truly love, so I was really wondering whether Super Meat Boy deserved it. I believed that the more frustrating parts of the game (omega) held it back, but really, they make it better.

The absolute relief when you finally finish a hard level is unmatched, but at the same time, trying to finish one isn't boring in the slightest, each time you die, you want to do better on the next try, which is made better with instant respawns. But even with that, it doesn't make the game easy. There are no assist options, or encouraging words to keep you going. All there is are you, the game, and your own sheer fucking determination.

I was kind of dreading this game after the shit-fest that was the adventure, but honestly this was pretty good. I mean, the movement is still sluggish, but everything else is improved. The music, the bosses, the control, the stages, the difficulty, literally everything. No clue how people defend the adventure even though this came out only 2 years later.

Fucking miserable. The first stage is alright i guess, thats all i can say about this piece of dogshit. Second loop is impossible without save states.

the google version is better

The best arcade game ever made.

The best mega man since 2, I love everything about it EXCEPT Wily Stage 2. Fuck that.

Beautiful game with fantastic music and controls, but may also damn well be the hardest Castlevania of them all. 2 fucking continues??

Shit goes so hard. Badass weapons, badass music, badass bosses (even if Green and the final boss were a bit too easy), just a great game overall. Only complaints are the space shooter level, and the length. Come on, 7 levels?

man i sure do love having to press A 37 times just to be able to ascend a single inch

Even though it brought Astro mans' stage and Wily Stage 3 into existence, the game is still fantastic on most other factors, having banger's like Tengu man's stage and wily stage 2. The anime cut-scenes are iconic.

Whenever reading reviews about this game, i always see shade get thrown on labyrinth zone, and honestly, i think its undeserved. Yeah, i can see how someone could find it boring, but for me, its thrilling. Trying to get the air bubbles in time, trying to dodge attacks, etc. Honestly, instead of labyrinth zone, we should all have one common enemy, Marble Zone.

I would rather stable my balls to a wall and hang 10 ft from the ground than play that piece of shit. If i were to lose my sight, hearing and touch, and stay like that for the rest of my life, it would still be more fun than marble zone. FUCK MARBLE ZONE.
Rest of the game is pretty ok ig

Even if the frame rate was choppy, and it was hard to aim exactly at the enemies, i still had a great time. Thank the lord for save states, wouldn't have got to the end of the loop without them.

I love when beat em ups have 0 invincibility frames, so i end up getting gang raped by 2 enemies (usually those fucking skeletons that never die) so much fun.

Sonic 2 just gets it right. Every single zone is a banger, every single track is a banger, every single boss is a banger (apart from that damn laser) hell, they even made getting continues easier. Damn near flawless.