6 reviews liked by Arsakii


Super fun platformer with some of the best movement mechanics I've seen in a platforming game!!!

Lots of cool gimmicks in each world to spice up the gameplay.

And of course it only gets better when playing with friends or a partner!

The game is also quite challenging, especially with the knight trials!

This was my first entry into the Final Fantasy series, and I must say a really solid start, as the intro screen suggested a game for first-timers and fans alike!

Although the game is not perfect by any means, the story was meh, really disliked the ending, the gameplay and fleshed-out characters more than made up for it! I loved learning more about the chocobros in the dlc (which are a must play), doing hunts on enormous beasts was always so cool, even hunting for frogs was a blast! All-in-all a very solid game, easiest 90h I've spent in my life...

I hope the person who made the interact button the same as the jump button and the designer of Costlemark Tower have a pleasant day 🙂

Battle Chasers: Nightwar is a great turn-based RPG. The art style was pleasing, levels were very well designed, enemies were different in each area (although they did use a lot of re-skins). The thing that bothered me the most was the difficulty either being way too high when enemies are just a couple levels higher than your team or the exact opposite.

The length of the game was pretty decent, I played it for about 68h to 100% it (I did not complete new game+, I couldn't even be asked), but I enjoyed my time going through each dungeon, immersing myself in the environment and different characters and side-quests, which this game did really well. Even the minibosses (hunts) you complete had a setup! You had to collect certain items in certain places, trigger specific events in a dungeon, or dump a ton of money in a well, it all felt connected, like you were figuring out a puzzle. This is also where I felt the game was really flawed, and I say this because in order to fight one of the minibosses I had to run a dungeon 7 times in order to get a specific item from a random lootpile, aka not fun and tedious.

This game has a couple flaws that could easily be fixed and improve the entire experience, such as:
1) why do under-leveled enemies still go after you in a dungeon? It's literally a waste of time going through all the animations and not even gaining exp cuz my level's too high. If enemies could act like the motivator enemy who runs from you instead of towards you when you are a couple levels stronger the game would be much better.
2) why do I have to fight lesser enemies in the overworld just to collect some loot, when they have shown to be perfectly capable of having option 1 and 2 when there is an enemy and a treasure on the same spot?
3) why are so many things RNG based? why did I have to fight 30+ sky lieutenants in order to fight the big boss? Why not have him appear after x amount of defeats? OR as previously mentioned an important drop randomly appearing in a dungeon in a specific type of lootpile? All feels like padding and probably also the reason why I had to play almost 68h just complete the game.
4) Why don't all characters gain exp? This is probably my biggest irritation, because I used Gully, Red Monika, and Alumon for the entire game after they unlocked, because I couldn't be bothered to level up the other characters, so I never found out if they were any good because I had no reason to swap them out, which could've been avoided if they had an exp-share on, that way I could check out newly unlocked skills and ultimates when I gained them, but alas.

TLDR; fun turn-based rpg, but very grindy. Great world building and characters, they feel very fleshed out and the plot also wasn't half bad! 8/10

My first Kirby game, played this with a friend, it's a pretty solid game. Cute artstyle, good level design, just a fun game. The minigame levels were especially fun. The only thing I feel like is unnecessary/overlooked is the room decorating, did it once because of the tutorial and then never again...

I'm sorry to all 800+ pikmin I sacrificed for my own survival, you deserved better...

Quite a lovely game, different from what I expected it to be!

Had me scratching my head a bit, with no very clear directions and many things to click on so I did get stuck, unsure of what to do next, but I figured it out in the end.

Great art, lovely singing (for the most part), funny dialogue options and references, and even 2 endings, this game was definitely worth a play!

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