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co-op, mmo, mtn dew rooty tooty shooty adventure
co-op, mmo, mtn dew rooty tooty shooty adventure
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Yknow this whole game has a great journey, as an intro to a series I like it a lot and it's got a decent amount of puzzles both gameplay and story wise. With themes of math, psychology, and a few others, I had a fun experience learning and applying what I've learned ingame.
Granted sometimes the story hit some hiccups or felt silly, it was reminiscent of games like ghost trick where you work hard to move your way through the darkness to find the solution at the end, every step I'd wonder what comes next.
Quite a few song bops while solving these puzzles too
Granted sometimes the story hit some hiccups or felt silly, it was reminiscent of games like ghost trick where you work hard to move your way through the darkness to find the solution at the end, every step I'd wonder what comes next.
Quite a few song bops while solving these puzzles too
Even though I like ESO and think it's a great elder scrolls game, like people have wanted a mmo for the series forever and you finally get one, I just think it's not as fun as it could be gameplay wise
I really wish the combat was slightly different, it's annoying to deal with enemies you MUST block for or die, etc. Elder scrolls games were fun because they were chill, and I guess since it's an mmo they were like yeah here's your red circles and awful enemy/boss mechanics
Even wow and ff14 seem a little slower paced than eso can get sometimes, you literally need addons for some parts to tell you what's even going on because visual cues won't tell me enough.
Besides that, it's great to play it like normal and loot all kinds of stuff, complete whole storylines, craft stuff even though it takes longer than I'd like to get your skill up, and you get guilds and merchant systems. You're able to level weapon skills so even if you're melee focused you could put points into magic staves or something, but you do get stuck with the class skills you pick.
You can even become a vampire or werewolf, join the thieves guild, dark brotherhood, the whole shebang and more is here. There's almost really no level cap even with the champion level system they have, and sure the game has loot boxes but they also have housing and decoration.
Like I said originally, it's a great game but I wish it was just a little more chill in terms of some combat stuff, can you imagine if in oblivion or skyrim you constantly had red circles popping up every second you had to dodge out of? other games give you a decent window to walk out really.
I really wish the combat was slightly different, it's annoying to deal with enemies you MUST block for or die, etc. Elder scrolls games were fun because they were chill, and I guess since it's an mmo they were like yeah here's your red circles and awful enemy/boss mechanics
Even wow and ff14 seem a little slower paced than eso can get sometimes, you literally need addons for some parts to tell you what's even going on because visual cues won't tell me enough.
Besides that, it's great to play it like normal and loot all kinds of stuff, complete whole storylines, craft stuff even though it takes longer than I'd like to get your skill up, and you get guilds and merchant systems. You're able to level weapon skills so even if you're melee focused you could put points into magic staves or something, but you do get stuck with the class skills you pick.
You can even become a vampire or werewolf, join the thieves guild, dark brotherhood, the whole shebang and more is here. There's almost really no level cap even with the champion level system they have, and sure the game has loot boxes but they also have housing and decoration.
Like I said originally, it's a great game but I wish it was just a little more chill in terms of some combat stuff, can you imagine if in oblivion or skyrim you constantly had red circles popping up every second you had to dodge out of? other games give you a decent window to walk out really.