Beneath the surface of Resident Evil 4 Remake’s 4K high-definition models, textures, and overly-polished sterile gameplay lies the rotting reactionary corpse of modernity. Resident Evil 4 Remake represents the logical end-point for art under late-stage capitalism, where creators are in a petrified state of artistic stasis where everything old must be modernised, updated, and ‘fixed’. I cannot bring myself to care about this game or the two remakes that preceded it. It’s become a homogenous and trite blob of nothingness, void of any soul or integrity.

Reviewed on Apr 10, 2024


3 Comments


I agree in principle that a lot of remakes fall into this category, but some, like Black Mesa, for example, exist as passionate love letters to the original games that are, in essence, a much more playable and accessible version of them, and have a good reason to exist in a sense.

I recently played Portal RTX and that was... not that, much like RE4 Remake, it was a eye-splittingly soulless technical flop that I turned off and just played the original again with a gargantuan sigh of relief.
@SaoirseConstance

I definitely see where you’re coming from and I fully agree. I’d like to make it clear I’m not wholly anti-remake, but for the most part I reject and dislike most remakes with very few exceptions (ie. Resident Evil (2002), Live A Live, Pokemon: HG/SS, etc.). It’s a very case by case basis matter for me.
Yeah that's understandable. It really does depend on the circumstances behind the remake's conception and what it's meant to be. In cases like this, it's cynically conceived, and cynically shat out, more or less, to feed the endless greed of the industry.

I WISH there were more Black Mesas out there, but in general they're few and far between, to say nothing of GTA 5's incessant re-releases.