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1 Years of Service

Being part of the Backloggd community for 1 year

Roadtrip

Voted for at least 3 features on the roadmap

GOTY '22

Participated in the 2022 Game of the Year Event

080

Total Games Played

002

Played in 2024

000

Games Backloggd


Recently Played See More

Disco Elysium
Disco Elysium

Mar 09

Kingdom Rush
Kingdom Rush

Feb 03

Elden Ring
Elden Ring

Nov 04

Cult of the Lamb
Cult of the Lamb

Jun 06

Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order

Apr 28

Recently Reviewed See More

I know that opinions on this game are polarizing, and everybody heard about the bugs. Despite that, I still think it is an amazing game.
There were some elements that were not finished or fleshed out, but that didn't stop me from enjoying it.

QUESTS
Quests are divided into 3 categories: Main Quests, Side Quests, Gigs.
Main Quests and most Side Quests are jaw dropping. Just like in Witcher 3 I would even say that some Side missions are even better than Main Missions. Some of my favorite missions from the entire game are from Side Quests.
Great voice acting and writing only increases the quality.
Gigs are basically just there for you to farm money. There can be some interesting ones, but usually they consist only from: you getting a call from somebody, you going to a destination, killing everyone, getting money.
In most Side Quests and even some Gigs, Johnny Silverhand actually appears and interacts with you, which surprised me. He has a lot of lines. I think I read somewhere that he is the character with most lines in the entire game.

GAMEPLAY
I played stealth netrunner. At the end of the game, I had pretty good perks in guns, so I played without stealth or hacking here and there.
I was worried that gunplay wouldn't be that good, but fortunately it's pretty great.
Melee combat is pretty bad. Weird hitboxes and clunky. Idk how it is with melee weapons. I only used melee combat for boxing quests (barehanded).
Driving is.....ok. I bought all the cars in the game and I got all the quest cars. Cars are either too stiff or too soft. I found one car that was kind of in the middle, so I used it almost the whole game.

Hacking is pretty good, and you actually feel like you are some kind of hacker, but I felt it was too OP, but if you could do in real life what you can do with hacking in Cyberpunk it would be pretty OP too, so idk. I got legendary Cyberdeck with a couple of legendary hacks around the middle of the game and with that you can basically see everybody through the wall from anywhere, kill 10 people with one click of your mouse and so on...

I didn't like the looting system very much. I like when it's static. When item has predefined level, stats, damage. Here it was just like in Witcher 3. You can find a legendary weapon on level 5 and it will have damage 50, or you can find that exact weapon on level 50 and it will have damage 500, but it will look exactly like that ♥♥♥♥♥♥ level 5 weapon.

Cyberware was kind of useless, because most of the stats were bugged, so if you got legendary cyberware that increases crit chance by 40%, it didn't do anything. I didn't use smart weapons. I was mostly using Power weapons, which can ricochet bullets, but I never did that either, because Power Revolvers can shoot through some weak obstacles and Power Sniper rifles can shoot basically through anything, even entire buildings.
I played the game on the hardest difficulty and it didn't hinder me at all that some stats were bugged. People usually die on headshot either way.
I was doing around 100k damage with crit on headshots, so the only thing that survived were bosses and mini-bosses.

CHARACTER PROGRESSION
The game has a lot of skill trees. Most of the skills that you can get are only stat increases, like damage, speed... There are some new moves that you can get, but they are mostly in Stealth and Blades skill tree.
If you are looking for abilities, then I think equivalent to that are quickhacks, that you can craft, buy, loot and then slot into your cyberdeck. You can make people commit suicide, detonate own grenade, turn against each other, poison them, turn them on fire and a lot more.


CRAFTING
Crafting is ok, it could be a lot better. You can disassemble items, you get parts for that. You can use those parts to upgrade your weapon's stats, or you can upgrade the tier of your weapon (common, uncommon, rare, epic, legendary).
Crafting is broken. You can make unlimited money with that (only if you have some crafting perks purchased). If you disassemble certain items, it actually gives you more crafting parts that it costs to craft them. For example, let's say you craft an item thousand times and all of that cost you 4k crafting parts. Now, when you disassemble these 1k items, you get 10k crafting parts. Yes, it's that broken.

CONCLUSION
It took me about 180h to finish this game, one playthrough. I loved every second of it. It might surprise you because I wrote mostly mixed things about the game and the only thing I wrote favorably about are quests, but that is why I love this game and why I can overlook some other shortcomings like bugs, dumb police.... I'm a story guy. If a game has good story, that is enough for me to at least like it, and this game has story and quests that are leagues above good.
I did everything you can do in this game, except for blue points of interests. I did most of them when I saw them while roaming around the city, but I wasn't farming them.

When expansions, dlcs, patches come out I think it could be one of my favorite games.

Can't wait to play it again.

I played Cyberpunk on gtx 1060 6gb. 1080p Low/Medium settings with textures on ultra (or high, don't remember which was the highest). My fps was around 40-50. For my mostly stealth playthrough it was enjoyable (gsync monitor).