Fantastic game bogged down by grating pacing. Much slower than it needs to be; characters repeat themselves a lot and much of the dialogue is superfluous and could be cut without consequence.

Otherwise, the real successor to the Phoenix Wright trilogy. Ace Attorney in spirit, charming characters, fun mysteries. The 3D models have come far since Dual Destinies.

Last case is a little weird in the case of immersion-breaking and deus ex machina, but otherwise flaws aren't glaring.

Shoutout to Herlock Sholmes for being the guy ever.

Except for the racism this game is really funny

Propaganda simulator with simple gameplay, interesting worldbuilding, and good art. Won't take too much of your time, requires some strategizing. Very good for a free game

Uses its very short runtime to make good use of its spooky atmosphere. The twist was predictable but for a free, 20-minute RPGMaker horror game, you get what you pay for and it's decently chilling

Most fun misrepresentation of DID I've every played

Cute game with some simple puzzles and lore. Nothing spectacular, but it'll keep you entertained for about an hour.

Extremely relatable representation of depression and nuanced family relationships bogged down by clunky gameplay. Uri is definitely more of a storyteller and less of a game designer.

If you think this game is endorsing incest and presenting it as anything other than a bad thing that is unhealthy even though the game says "I really don't think you should do this" about the incest I really don't know what to tell you

Very charming game with good art, mystery, and an extremely strong emotional core. It would benefit from being longer, but this game was made for a contest that required it be made it under a month so I can't fault it too badly.

The biggest fault it has is that there's a huge exposition dump and the end and it does a lot of telling and not showing. But it's biggest strength is the very engaging story and characters, who are complex, 3-dimensional, and heartwrenchingly relatable.

A fun spook with great art that's worth two hours of your time.

It isn't perfect. It's pretty buggy, the controls aren't great, and the plot really isn't that original (not to mention the holes in the story and details that don't end up meaning anything), but it's a very fun time.

It's a true Professor Layton game, through and through.

Good conclusion to the prequel trilogy, decent puzzles, great characters, and very charming all around, although both the stories and the puzzles drag in the middle.

It's biggest flaw is that it dumps all of it's lore on you in the third act and doesn't elaborate. It's horribly unbalanced, especially when compared to other entries in the series that sprinkle the lore throughout and then tie it up at the end (such as Unwound Future and Miracle Mask)

Extremely cute, charming game with a wonderful soundtrack and artwork. It has some heartwarming moments but it isn't terribly emotionally resonant. Some of the puzzles were fun, but a lot of them didn't explain their instructions well enough or just wanted you to do math. The puzzles also didn't blend into the story well, and there were just a bit too many of them it felt like it was weighing the story down. They also vary wildly in difficulty causing some whiplash and frustration.

Our leading characters are very charming and likable, as is their relationship, but the rest of the cast leaves little to be desired, especially the main villain, who isn't explained and just kind of exists for no reason.

Would recommend, though.

The story is a straight five stars, but the frustrating gameplay elements knock it down to four

The autistic girl experience (she is trans and awesome)

PVZ2 expands on the first game greatly. While PVZ1 can be completed in an afternoon, PVZ2 will give you hours of fun challenges. It's not super balanced, but that's how it's going to be when you try to keep the game fresh and un-repetitive.

This game would be an absolute masterpiece if it wasn't for the microtransactions.