electrode
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picross, my beloved
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However, I recently found out that, as stated in their own Terms of Use page (that link is to a Twitter thread with a bit more information on the matter) that it is an Israel-based website, and they openly support Israel. On top of that, they share personal data collected from the website to third parties who can sell the data. I'll be honest, I don't really understand all the ins and outs of it, but I do know that I don't want my time playing a silly game in any way contributing to ongoing ethnic cleansing, inadvertently supporting the government directly responsible, and allowing them to share and sell my personal information.
Consider this a PSA to avoid this game and site. Do your clicks, support the people of Palestine, and FREE PALESTINE
I don't know if it's just cause I haven't played OoT in a second (like, literally a month or two lol), but I kept messing up simple things. Walking slightly diagonal instead of straight which caused me to fall off a ton, repeatedly falling off vines I hooked to making me climb all the way to the top again, getting hit by Keese multiple times. Maybe I'm just tired, but all these stupid mistakes made this playthrough take way longer than it needed.
Anyway, this was fun. Big fan of putting Mario in Link's world and vice versa, it's always great fun. Hope this mod developer takes this concept further; I know a full game of this was going to be done by someone but that was cancelled, I'd love for it to come to fruition.
And I love Mario Party 4 so that's fine by me.
I had vague memories of play this game as a kid. I remember the circus level, pyramid level, and slopes level, and I remember having a really hard time with Red Brief J. I was pretty surprised to learn that I had almost beaten this game as a kid even though I only played it maybe once at my grandparents' house? Maybe it was more than once.
Anyhow, this game is pretty damn easy and not super interesting in either of its genres - 3D platformer and beat 'em up. The combat is super simple, enemies offer virtually no lethality the majority of the time, and frankly I just avoided them most of the time in the second half since they're just boring. The only way to die in this game is by getting hit enough times, falling into pits takes you to a zone where you have to break boxes to find an exit and any damage you take there will just take away money (money which you only use to buy health, yipee). The fun of this game is pretty much entirely in exploration and bosses. there are a whole bunch of collectibles in each level. Most of them are pretty easy to find, but there are challenge rooms that have you solve some kind of puzzle or complete a platforming challenge and they're the most fun part of the game. That said, they are also pretty easy most of the time. The very last level had some challenging ones (and one puzzle that I don't know how you're supposed to do, I just cheesed it a bit).
Every level has a unique boss, and each world ends in another unique boss - there's actually more bosses in this game than levels. Honestly, they don't take much to figure out how to beat, but I appreciate making each boss special, and there are some wicked designs here. A marionette cherub, a medusa with a blue stone-cold face, a bigass spider, etc. They're overall very interestingly designed, and most of them are fun to fight even if they aren't difficult. I'd say the final boss is actually the worst one since you just run around a circle and hit crystals for eight or so cycles and its attacks are predictable and easy, it was a disappointing end to the game. All in all, the designs in Wario World are cool.
This might be the best-animated 3D Wario to date, he's very expressive, and mixing that with his iconic voice lines makes this Wario actually decently stylized. The music is jamming, and the vibes are great. I definitely wouldn't call this a GameCube must-play, but it's still a good time, I don't think most people would regret playing it.