Third dungeon is pretty annoying with the knockback into death pit traps every room. Pretty good otherwise, though.

Extremely disorganized and disjointed. If it was remade, though, it'd probably be on par with Pointless.

More than half of the """puzzles""" in this game are complete bullshit/math equations. Cool soundtrack and character writing (not plot - the actual story sucks), though.

nothing but heat
nothing but fire
its gonna be peakpeakpeakpeakpeakgoatgoatgoatgoat

Reviewing this strictly as a remaster: the graphics/remastered pixel art as well as the OST and selection of content (such as not including the optional GBA dungeons, or the MP system) are all great, but the difficulty, QoL/easy-mode difficulty adjustments and that garbage mobile game font SE keeps putting in every remaster/port really do bring it down quite a bit.

The time traveling feature isn't ever really used for anything creative outside of using Magic Beans and the Song of Storms segment. The story is really lackluster (why do no NPCs or anything in the game at all mention/talk about the Bottom of the Well/Shadow Temple dungeons?). Janky, awkward platforming in some dungeons, and, finally, the last boss is pretty much just a recycled random enemy from the second dungeon of the game, the Dodongos. Really?

I just don't get what makes this game special.

Pretty good, but some of the last galaxies (Dreadnought, Melty Molten) can be really frustrating. Aaaand the camera can be REALLY nauseating in certain galaxies, too - more specifically the ones where you can walk around a whole planet. These would have really benefited from a behind-Mario camera angle rather than a "ceiling" one.