79 reviews liked by FireFoxie


Short and sweet with a great 2000's vibe to it!

This game surpassed my expectations. It has janky combat, playing as each character does not offer much differently, but I found the story very fascinating, the Resident Evil-like puzzles alright, and a beautiful setting with interesting lore and monsters. It might not be a perfect game, but I recommend playing it if it comes out on discount.

Alone in the Dark is the next remake in a long row of remakes that we got over the last few years. But is any good? Yea I mostly enjoyed my my time with the game but a huge disclaimer at the beginning, this "remake" is rarely a remake of the original and more a reimagination because there isn't much left of the original game. Simply there isn’t much left of the original mansion. I just recently played the original game for the first time and I was shocked when I noticed how different this game is. There are many new characters and locations and now you might say that this is a good thing but they also cut a lot of the old rooms of the mansion. So much that I didn't recognize it and I finish the original just 12 days ago. But maybe I'm just suffering from amnesia. What I liked about the game was the cast, it was cool to see David Harbor and Jodie Comer as the main characters. I'm also happy that almost every note is voice acted even with different voices which is great. This contributes to the dense atmosphere and the lore of this game was pretty interesting, you can't say that about the story. It's also more puzzle oriented than survival horror, there are only 4 weapons with no upgrades and the meele attacks also only consist of spamming R1. The game in general is very clunky, I frequently got stuck on objects in the environment and the combat feels clunky too and the hit feedback is bad. There are also only very few types of enemies and one of them are these "facehuggers" things. Fighting them was annonying as hell. They completely ignore bullets and they are the only enemy that has a QTE and you go from QTE to you recover from QTE to camera glitch so you can't see to QTE again until you are dead. Most of the cabinets that you can search loot either don't open very wide so you can't see what's inside and they were empty 90 % of the time anyway which made exploring feel very unsatisfying. The game also only has 2 boss fights, one was very easy and the other one very annyoing. The ending felt rushed and was kinda underwhelming. But the pacing after chapter 3 was overall not the best and it needed more polish. After finishing the game twice, once as Emily and once as Edward I can say that there are a few different dialogues with the side characters and some level segments are slightly different but nothing too major. All in all the main story is still the same. There are also different endings which can be unlocked after collecting various collectables but sadly all of them besides the main ending are glitched and can't be obtained.
Overall I still enjoyed Alone in the Dark, especially due to the great atmosphere and the focus on puzzle rather than action. I also liked the lovecraftian vibe that the lore gave me. You should probably play it on the easiest difficulty because the fights aren't the reason why you should play this game. Emily's story was also more consistent and I would recommend you play her on your first playthrough. Alone in the Dark's focus on puzzles and story instead of action/fights was a nice change but you can notice pretty quickly that this game didn't have the biggest budget.

Games I finished in 2024 ranked

This review contains spoilers

The black mage looking nyum nyum fella isn't in temple of the ancients.

I hate this game. When multiverse Aeris stepped out of a portal and Sephy shot ghosts out of his hands I laughed so fucking hard.

Edit: I just want to add that so much of what remake and rebirth are doing in terms of 'expansion' is basically taking elements from the og that were more metaphorical, abstract, or subtle and making them super literal to the point where individual interpretation is completely gone. Why does this trilogy have to exist? Why not just make a new story with new characters? WHY DOES VII HAVE TO BE MILKED LIKE THIS???

2nd edit: Looking back on the game, the only time when I felt any real genuine emotion was when Cait Sith's moogle got crushed by a rock and died.

This game is a Rebirth in the way that Buddhists believe you will be reborn as a hungry ghost with an enormous stomach and a tiny mouth as a punishment for leading a life consumed by greed and spite

I have forced myself to finish this game so I can properly warn everybody.

The graphics and music are good, and the gameplay itself it´s kind of fun but a little bit too repetitive, full of minigames that are hit or miss. But every good thing this game does it´s ruined by the plot and the writing.

It´s overly convoluted and doesn´t understand the appeal of the OG game. If you didn´t like the whispers before get ready for something 1000 times worse. They ruin some of the most iconic moments in gaming history.

The writing is even worse than in part one, everyone reverted to being oversimplified versions of themselves. Childish, overacted, and annoying, they are no longer the characters we used to love, especially Sephiroth. He is basically Ansen, appears out of nowhere says something cryptic, and leaves. The character is completely ruined.

Stay away from this game if you have any respect or love for the OG and good storytelling in general.

When Sephiroth said "Do you know the way" and I burst out laughing, I realized I have the internet equivalent of Mako poisoning.