A very relaxing game. You simply drag and drop objects to the area of the image where you think it belongs. Most of the illustrations are gorgeous and seamless. There's over a thousand short puzzles you can solve. And then you can play them again!

The patterns go from grayscale to colourful when you place pieces. I love seeing them slowly come together. Patterned also has difficulty options and daily puzzles.

Community games make this a 5 star. There's tons of great experiences, start with the "MM Picks". Some recommendations: Tren (toy trains), Super GP (F1 racer), Trip's Voyage (platformer), Triangle is Sentient (journey-ish).

Fun toy in VR as well. Lots of stuff to play.

It's Sonic Dash (f2p) with no microtransactions and no ads after runs. Fun little game that doesn't take much time or thought to play. You simply dodge objects and roll into badniks on courses with escalating difficulty. No story. No competitive score leaderboard.

Similar to the Apple Arcade version, but three Prime characters (Boscage Maze Sonic, the cyborgs Tails Nine & Rusty Rose) are unlocked to start with. Five more (Metal Sonic, Rouge, Espio, Big the Cat & Classic Sonic) are available in the red star ring shop.

Only a limited number of red star rings appear each day. You can randomly get more from end area bounce pads, but it's easier to just play tomorrow instead if you're grinding for something.

5/5 gameplay and song selection. 0/5 monetization. There's plenty of complaints about the ingame store already, but I'll add that it also steals your IAP gems. There's a pay to continue popup when you miss a beat. It's right where your fingers are. No confirmation when you accidently hit it.

[New Update] For casual players, try to only gold medal (5 stars+) the songs you love. It'll keep the game enjoyable when you eventually grind for deluxe songs.

There's a lot of things to like about this game, but playing it isn't one of them.

Abandoned after 12 hours on the ingame clock. Five of those were spent backtracking through uneventful areas & pointless low level random fights. I had to cross Mt Meteorx over a dozen times, and maxed the encounter reduction skill on every character.

The last boss I fought is worth mentioning though. Lady with seven deadly wolves. I won against her (after several retries) by running them around in circles with Roddick while throwing resurrection elixirs on everyone else as they whittled them down. That's probably the least effective way to fight, but I enjoyed it. Other jRPGs won't give you that experience.

There's also tons of crafting & skill options. Don't read a guide about them. You'll break the game and ruin the difficulty. Have fun figuring it out on your own.

It's okay, good for fans. The best thing about this game is all the ways characters can die.

Beware if you have gambling issues.

Remember Valve's failed Artifact game? Someone thought it was a good idea, because here it is again in fast-paced matches with lots of chance. I look forward to seeing future games that improve on Marvel Snap.

The game itself is pretty good, and initially appears to be very generous to free players. Your progress starts off quick, but depends on your tolerance of dailies, season passes and grinding.

No campaign or anything else. Just multiplayer, bots, and a ton of cards to collect & play with. Most of your matches may be against bots pretending to be real players. That's not a bad thing though. The cosmic cube system is designed for them. They're usually fun to play against. It's amusing to see bots break sometimes, like when "Murderworld" is in play.

I loved Marvel comics as a kid. It made me happy to see this game has a large assortment of lesser-known characters that aren't in the movies.

Cute little game with catchy music. About 20 minutes to complete. I love turtles, so I loved this too.

I really enjoyed the first couple hours. Unfortunately this game quickly becomes very repetitive, with the exact same cards popping up over and over again. This even happens during space battles. There's little direction to see anything different.

Tip! You can choose a different destination by sliding the screen when leaving a planet. I don't know if it actually helps, good luck.

2023 review after 16 updates that added a handful of songs. It's very basic, taiko drum tapping to music with nothing else, but there's more songs (currently 132) available to play than almost all the console & portable releases in this series. I have a whopping 25 marked as favorites.

I wouldn't recommend subscribing to Apple Arcade just for this (look into Donderful/Rhythm Festival on Switch instead), but give it a try if you're a member. There's a few songs you'll probably only play once, like Baby Shark and the Sesame Street theme. Don-chan costumes are unlocked randomly as you continue to play.

Fun, short game. Would recommend to fans. I liked the shield stuff, but all the collectables made me feel like a janitor.

Quite fun! Bite-sized gameplay that keeps you on your toes. Any purchase will remove after-match ads if you like it. There's no confirmation when buying things, be careful not to waste your RSR money.

It's a F1 game like the others with the same name. Career mode is better enjoyed in newer titles, but there is one thing different worth trying here. The Singapore "Marina Bay Circuit" track looks fantastic all lit up at night. I did a lot of time trial laps, both wet & dry. Worked great on Steam deck.

Plays great on Deck. Lots of tracks, unlockables, and a mission campaign. Unfortunately most of the tracks are ... below average, so I didn't want to repeat them. You can skip this and play Transformed instead, it's fantastic.

A solid nonogram game. Fairly short with no new mechanics. Many puzzles have large symmetrical portions. That makes it good for newcomers to these games, but experts will find Cupid too easy.