This is a weird one because I definitely enjoyed my time with this game on my first playthrough but looking back on it and replaying it, this game has a lot of flaws.

First chapter is a great introduction to the aftermath of Half-Life 2. This chapter and chapter 2 are incredibly nostalgic for me as these were funnily enough some of my first encounters with the Half-Life series besides Half-Life 2: Deathmatch. Replaying the game made me remember the good times and brought me back. After going into the tower everything starts to slightly go downhill. While it isn't too bad in the beginning, it becomes increasingly worse later on.

I don't have much to say about chapter 2 other than I kind of enjoyed venturing around the reactor core through the different rooms, it was pretty good.

Chapter 3 and 4 were honestly pretty underwhelming. I don't wanna sound like 'that guy' but dude why are half of these chapters and rooms in complete darkness. It makes everything annoying to go through especially because there will randomly just be hordes of zombies and the occasional Zombine and you will have no idea where they are, where they are coming from, or where to escape to. It isn't absolutely terrible, but the dark rooms makes it kind of difficult and a bit annoying to go through.

The final chapter is an absolute joke. Literally you spend like 15-20 minutes just escorting rebels into a train and it felt like it was never going to end. The final chapter is supposed to be exciting and filled with action but the entire time going through this finale I didn't feel satisfied. It felt like a chore much less than a finale.

Overall the game is fine and I can see myself going back to it every now and then much like the other games in this series, but compared to the other games, this one lacks in a lot of ways. I still recommend going through it because there are some decent parts, but don't expect a masterpiece after finishing Half-Life 2.

I honestly came to a realization that Halo Combat Evolved is probably one of my favorite shooters ever. Sure, some people may say that the game is generic, but I honestly didn't find any part of the game I really disliked or got bored with. There wasn't a moment I really rolled my eyes at a part. Besides the gameplay, I honestly have grown to really appreciate the games graphics and environment. I am a sucker for old games, so seeing these old colorful environments and graphics also got me pumped playing. I can understand the criticisms, but personally, this game is one of my favorites. Can't wait to see what Halo 2 has in store.

I honestly thought I would like replaying this game more as I always thought everyone was overhating on it. Though I still did enjoy my time with it, I can see the criticisms. With New Super Luigi U, I could replay that entire game in one sitting without getting distracted. This game on the other hand is kinda different. I feel like maybe if I really became dedicated to finishing it or took a few breaks I could replay it. After Luigi U, I just feel like the level design, apart from very few memorable levels, is sort of bland and uninspired. That doesn't mean that this game is bad, in fact, I still think this is one of my favorite games in the series but I opened my eyes a little and kind of see where everyone is coming from. Solid, but they could have made it so much better.

probably the best NSMB game with amazing level design and actually decent challenges. i really liked larry's castle, most of the superstar road levels, that one level where the level makes itself as you are playing it in soda jungle, and plenty of other ones. I hope Nintendo makes future 2D mario games like this one

forgot how good this game is, great introduction to someone who didn't play a lot of zelda beforehand

the game excels on combat and web swinging, basically everything about it is good besides the story and characters. story is ok at best

probably my favorite zombie survival game, left 4 dead 2 is a close second though

drop kicking zombies off buildings is fun