Very fascinating game even to this day. It asks you to think deeply about its moral philosophies and religious connotations to find your own meaning. In retrospect however, it has aged poorly in terms of gameplay and presentation and its ideas aren't quite as fresh today as they were 30 years ago.

A graceful sequel that not only streamlines and polishes the technical aspects of the first game, but goes even deeper with its religious metaphors and philosophical themes. Only few games have matched the depth of this game's thematic deconstruction and reinterpretation of Christian text to further its questioning of free will and religious dogma.

Decent fan-service for all Zelda enthusiasts and plenty of fun to play when you're on the bus or doing some other kind of menial activity. Other than that though, you're probably better off playing some other Warriors games if you want a more engaging experience.

Very difficult game to review. It has many flaws, but it also has incredible strengths and a potential to be heartwarming, bittersweet and humane. If you can tolerate tedious gameplay and admire great aesthetics and narrative; then it could be special for you.

Try it out and see what you think

Hard to put my feelings about this game into words. In general, its a game that's entertaining on a vacuum, but horribly disappointing when considering its predecessor and how much it cut down on its unique presentation, writing, and story progression to focus on something so much more soulless by comparison.

A great new spin on the series that pays respect to its roots and never strays too far from the core essence and appeal of the series. Its character driven writing is delightful, its themes are interesting, and the gameplay is addicting. Probably the last good mainline SMT.

It's got neat ideas, but the execution is all over the place. Gameplay is expansive and engaging, but too grindy to make it all that fun to play. Thanks to its slow pacing and meandering plot, this is the less interesting half of the duology. Most of it could've been cut and merged into one experience.

The more interesting and fulfilling half of the duology. It addresses and streamlines a lot of the gameplay faults from the first installment and delivers some hard-hitting plot revelations and character moments that make the experience worth getting through. Its not without its faults, but its still enjoyable nonetheless.

An incredibly immersive, stylish and engaging game whose contemporary characters and themes make it feel very close to heart. It is undoubtedly a creative achievement for the team at P-Studio not just for its mesmerizing visuals and catchy soundtrack, but also for its handling of gameplay mechanics and themes.

A good remake of the first two Megami Tensei games that greatly overhauls the visuals of the game and makes dungeon crawling more playable than on its original incarnation. Megami Tensei has not aged very well, but Megami Tensei II is still a neat precursor to the Shin Megami Tensei series.

The game isn't perfect, and there's a lot of roughness and age you have to put aside in order to value it for what it is. However, the game's charm really does overcome its weaknesses as it presents a story about a group of teens and adults facing the past and themselves in a fight against mankind's primordial evils.

Out of all Ace Combat games, this one has the most striking presentation and the most cohesive overall experience that shines in every way while trimming a lot of the fat from its predecessor, making it an exciting ride from beginning to end.

A straightforward game that's elevated by a wonderful presentation that turns it into an epic tale of peace and war. Though it does feel a bit too long sometimes, once it gets going, it becomes a really engaging experience thanks to its excellent gameplay refinements and additions.

A good game, but not necessarily my personal favorite of the series. It's focus is a bit muddled between being straightforward about its action and trying to be thoughtful about its themes. Ultimately though, the gameplay and presentation are good, unique and refined enough to make it stand out.

Technically, its rough; but artistically, its amazing. Three Houses presents an experience with great gameplay variety that paints a bleak picture of war that's perfectly in line with the core of the series. Not two playthroughs will give the same results. An excellent game for veterans and newcomers alike.