9 reviews liked by IdanShilv


F1st's only sins are the lack of the improvements made in its successor, especially dynamic hitsounds for each note type, but it's still an expansive and joyful rhythm game to play with an ENTIRELY unique setlist of zero returning songs, making it a wonderful standalone rhythm game that doesn't feel the need to wallow in reincorporation.

If you can only get one DIVA game, I would recommend F2nd, but this one is well worth playing beforehand as a worthy introduction to the series.

The greatest vocalsynth game, let alone Hatsune Miku game ever made, with a stellar song library, filled to the brim with stuff to do and cathartic mechanics and feedback, absolutely up there as one of the highlights of the rhythm game genre.

Perfection from beginning to end. The synergy of the fantastic platforming, down to earth story & attention to detail makes Celeste a timeless hallmark in design and ludology.

Deemo

2013

My all time favourite rhythm game, if not overall game.

Deemo is in no way the tightest or best designed rhythm game, but everything weaves together almost perfectly to make the most emotional and thought provoking experience you can have with the genre.

The greatest shooter I've ever played, with the most fun gunplay & movement mechanics, varied campaign & addictive multiplayer. If you love FPS games, DO NOT sleep on Titanfall 2.

The best VR rhythm game.

DCVR takes the original Dance Central formula and adapts it into an immersive nightclub simulator with social-sim elements, losing you in the music as you get to know a colourful cast by jamming alongside them.

The choreo's a bit more simplified, but live a little.

Tetris Effect has kinda overthrown Puyo Puyo Tetris for my favourite Tetris game ever since the Connected expansion dropped, but that's besides the point.
Snappy, exciting, surprisingly well written and bursting with charm. Perfect no matter your skill level.

Puyo's okay too.

Best version of DJMAX for the keyboard controls alone, but it's still not my thing due to the game's intrusive audio feedback system and a soundtrack that misses more than it hits.

I love looping UAD cuz the game's sure as shit got nothing else.

(Review refers to pretty much all the Taiko games I've played, but I've played Drum 'n' Fun the most)

Taiko is incredibly exhilirating and bursting with personality, but I don't think I could ever advance enough in this series to play it consistently, mostly because of the difficulty of reading its interface and the challenge gap, a lot of songs in the Taiko series will have Hard charts that are pathetically easy only for the Expert charts to throw you patterns that feel impossible to coordinate to, with no comfortable middleground to ease you inbetween.

I'll regrettably have to sit this one out.