JOEZCafe
Bio
Nonbinary video essayist & vocalsynth enthusiast. [Any Pronouns]
Star ratings on my page use what I call the "Apathy Scale" which is independant of a game's quality, the higher the rating, the more emotionally enthralling I found the game to be.
If a game scores low, that doesn't necessarily mean I disliked it or thought it was bad, just that I felt I wasn't getting that impactful or memorable of an experience while playing, and of course this can be influenced by external factors like what other games I have played at the time of reviewing.
Nonbinary video essayist & vocalsynth enthusiast. [Any Pronouns]
Star ratings on my page use what I call the "Apathy Scale" which is independant of a game's quality, the higher the rating, the more emotionally enthralling I found the game to be.
If a game scores low, that doesn't necessarily mean I disliked it or thought it was bad, just that I felt I wasn't getting that impactful or memorable of an experience while playing, and of course this can be influenced by external factors like what other games I have played at the time of reviewing.
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Popular
Gained 15+ followers
Listed
Created 10+ public lists
Loved
Gained 100+ total review likes
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Organized
Created a list folder with 5+ lists
Liked
Gained 10+ total review likes
N00b
Played 100+ games
Favorite Games
218
Total Games Played
000
Played in 2024
000
Games Backloggd
Recently Reviewed See More
Deemo II is the result of taking one of the greatest rhythm games ever made and it's relatively solid remake and trying to make a spiritual successor that borrows more from the likes of Genshin Impact if anything.
A title known for its small scale and personal experience is succeeded by a live service drowning in currencies, events, battle passes and inferior songs and charts to make an exhausting experience that has still yet to prove itself after so many years, proving time and time again that a live service lacking any engaging elements by virtue of being a live service isn't going to be improved by just having More Stuff patched into it.
A title known for its small scale and personal experience is succeeded by a live service drowning in currencies, events, battle passes and inferior songs and charts to make an exhausting experience that has still yet to prove itself after so many years, proving time and time again that a live service lacking any engaging elements by virtue of being a live service isn't going to be improved by just having More Stuff patched into it.
As a huge, huge, HUGE fan of Persona 3 FES, Reload manages to be a remake triple whammy.
1. It's an incredibly tasteful remake that doesn't completely overhaul its base concepts or crowbar in newer series features that don't belong.
2. The new ideas presented advance the series in more engaging ways than P5 ever did.
3. While still being faithful at its core, its small flourishes create a new experience that doesn't necessarily negate playing the previous editions of P3.
I think literally the only two things I'd say I have significant hangups with are the inclusion of baton pass, baby-mode-ing the combat, and the removal of the exhaustion system, making dungeon bingeing far too viable of a strategy and losing some of the "intermittent plate-spinning" the original game offered.
FES still has a place in my heart and the spirit of it makes it continue to be my favourite, but Reload is so good that it made me rekindle that love all over again, this is a must play for JRPG newcomers, fans of the other Persona games and even previous P3 players who were planning on replaying it anyway.
1. It's an incredibly tasteful remake that doesn't completely overhaul its base concepts or crowbar in newer series features that don't belong.
2. The new ideas presented advance the series in more engaging ways than P5 ever did.
3. While still being faithful at its core, its small flourishes create a new experience that doesn't necessarily negate playing the previous editions of P3.
I think literally the only two things I'd say I have significant hangups with are the inclusion of baton pass, baby-mode-ing the combat, and the removal of the exhaustion system, making dungeon bingeing far too viable of a strategy and losing some of the "intermittent plate-spinning" the original game offered.
FES still has a place in my heart and the spirit of it makes it continue to be my favourite, but Reload is so good that it made me rekindle that love all over again, this is a must play for JRPG newcomers, fans of the other Persona games and even previous P3 players who were planning on replaying it anyway.