Solid top-down shooter. Perk and ability system per level is a good cycle. Other than that, nothing much about this game.

The Suffering is playing this game.

Will be there when it fully releases. A miasma of chaotic colorful ululations that blend together in a macrocosmic revelation of beauty.

Doesn't overstay its welcome and I think for a small game, it executes its mechanics well albeit very simply. Still, it's a boomer shooter that got my attention through the end.

I think a bit more maps and more variety in implementing the difficulty could possible put this game in lengthier discussions.

Twilight but if that wolf boy won

This sucks because I wanted to love it, but the gameplay needs some improvement. I find it shallow most of the times when I am solving the puzzles, like it lacks a considerable amount of charm in that section. I love the art though.

Nicely paced. The concept was simple but exhilarating to experience. This is what I love about games like this and their infinite potential.

Pipe down on the recreational drugs you found in the retirement home.

Who let this developer cook this broken ass Coen brothers emulator.

Just adding in one of the very first games I played back then on my PS1. Such a quaint experience into action games this was.

This is unironically a MASTERPIECE. This is so fucking good. But too fucking short. I need more of this content, man. Wholesome destruction of property where nobody cares!

1998

biggest SiN is fucking dark places

This game destroyed my fingers, and I adored every millisecond of the suffering.

How not to make an art game. I should've given this a 1/5 rating, but I think I liked the presentation a bit. But that's all.