JTStrikesBack
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--
Days in Journal
1 day
Last played
April 29, 2023
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Here's a list of mechanics that I guess a lot of people are into, but could not possibly be less interesting to me:
- Breakable weapons
- Unnecessary crafting
- Large open world (that's mostly empty)
- A complex physics engine for the sake of... existing, I guess? What the hell even are these temples?
Congratulations, Zelda, for the first time in franchise history you made the most uninteresting game possible by using all of the popular conventions of current gaming while doing nothing interesting or new.
But mostly it's the breakable weapons I'm mad about. This is a mechanic that will almost guarantee I dislike it.
- Breakable weapons
- Unnecessary crafting
- Large open world (that's mostly empty)
- A complex physics engine for the sake of... existing, I guess? What the hell even are these temples?
Congratulations, Zelda, for the first time in franchise history you made the most uninteresting game possible by using all of the popular conventions of current gaming while doing nothing interesting or new.
But mostly it's the breakable weapons I'm mad about. This is a mechanic that will almost guarantee I dislike it.