Jehanne
Bio
I firmly believe that every game should include at least 1 (one) rat.
In love with horror, classic point and click, and rpgs.
I firmly believe that every game should include at least 1 (one) rat.
In love with horror, classic point and click, and rpgs.
Badges
Gone Gold
Received 5+ likes on a review while featured on the front page
Loved
Gained 100+ total review likes
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
Popular
Gained 15+ followers
Busy Day
Journaled 5+ games in a single day
Liked
Gained 10+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
244
Total Games Played
015
Played in 2024
040
Games Backloggd
Recently Played See More
Recently Reviewed See More
Questionable controls, some bad voice acting, uninspired gameplay - under all of this lies a game that could have been awesome.
Unfortunately, it takes itself incredibly seriously (unless you reach the ending, at least), even though the story itself is nothing more than mediocre, often times confusing.
Some sequences can only described as boring, a few times even tedious.
Yet, Alone in the Dark has a great atmosphere and honestly, wonderful level and environmental design. I did quite like the transitions between places, they looked amazing.
My favourite part was, in truth, the ending. It felt like it was written by a completely different team and seemed truly exciting and fun.
Really wish the entire game was like that.
Unfortunately, it takes itself incredibly seriously (unless you reach the ending, at least), even though the story itself is nothing more than mediocre, often times confusing.
Some sequences can only described as boring, a few times even tedious.
Yet, Alone in the Dark has a great atmosphere and honestly, wonderful level and environmental design. I did quite like the transitions between places, they looked amazing.
My favourite part was, in truth, the ending. It felt like it was written by a completely different team and seemed truly exciting and fun.
Really wish the entire game was like that.
A point-and-click adventure with an extremely unique sense of style. The game brings baroque paintings to life - it's just wonderful to look at.
Mechanically, it's nothing to write home about, combing rather easy puzzles with humour that's rather hit-or-miss. Personally, I wasn't that amused by it but Four Last Things still felt oddly charming.
The experience itself is rather short but I think it's worth it for the art style alone.
Mechanically, it's nothing to write home about, combing rather easy puzzles with humour that's rather hit-or-miss. Personally, I wasn't that amused by it but Four Last Things still felt oddly charming.
The experience itself is rather short but I think it's worth it for the art style alone.