67 Reviews liked by JoeGungus


All the way back in 2017 on Christmas, I got an SNES classic. I already owned an actual SNES before that, but I figured since they were big that year and it had a buncha game I did not own, a classic would be a fun gift to ask for Christmas. One of the games on there was Mega man X. Before this, I had only played both Mega man 1 and 2 that same year but didn't really enjoy them. So, while I did play a bit of the first stage in X, I didn't really give it much of a chance and quit. Fast forward to 2021, and I decide to actually go back and beat the game. I do so and enjoy it but thought it was just good overall but not great. However, last year I decided to do a classic Mega man marathon which then turned into a Mega man X marathon. I of course wanted to replay X1 before going into the other games, and what do ya know, I ended up loving it. I figured since I played it two years in a row, why not make it a tradition and go for a third year. So, I indeed did fit in one more game this year, and luckily it ended off with a bang.

If I'm gonna be really upfront, the number one reason I love this game is it's OST. It's the difference between giving the game a 7 or 8, it's that damn good. Every single song is a banger, which I can't say for any of the other X games personally. Some of my absolute favorite songs are Sting Chameleon's stage theme, Boomer Kuwanger's stage theme, Spark Mandrill's stage theme, the opening stage theme, the password screen and more. It's all just so masterful, can never get enough of it.

Another reason this one is my favorite is probably the level design. Besides X4 which has some of the best level design in the series too, none of the other X game's I played were as solid in that department, I think. The addition of levels changing based on the player defeating certain Mavericks was very awesome..and the backtracking in this game is way more manageable compared to future games (I'm looking at you X3). Also, I initially did like this more than any classic game and while I still do, a big reason for that is having a dash just makes the X series way more fun I think. This is the one that introduced that mechanic obviously, so I definitely have to praise it for that.

I gotta say as well, the X series on the SNES specifically looks amazing visually. It may have some of my favorite pixel art in any game, it's so visually appealing.

I was originally gonna give this a 10 because I do love this game a lot...but going through it again I did forget how bleh those Sigma stages can be. Apparently in my last playthrough I had no problem with them but this time around, I did notice how shitty they could be. Definitely the worst part of the game and a downgrade from the regular levels but at least the final fight is good.

This was fun to replay as it always is. Maybe the next time I replay it, I'll feel like bumping it up to a 10? Who knows, either way..I'm posting this on New Year's Eve and won't have another review out until after the New Year so I want to wish all my followers and anyone who sees this a very happy New Year. I also want to thank everyone that supported me this year. My account grew an absolutely insane amount these past couple months specifically... and I still just can't believe it! Thank you all so much, I love you guys! I hope everyone that sees this has an amazing 2024, keep on gaming gamers and decrease that backlog!

First review of 2024 baby! What a first game to start the year. I first played this back in 2019 and absolutely loved it. I beat all of the chapters, both A and B sides but never did any of the C sides nor did I get all the strawberries. This playthrough I did tho and man it felt good. Before I get into that let me talk about why this game is so great.

Why don't I just get right into the story first. When I first played, I remember being blown away by the story and absolutely loving it. While I do still think it's good, there was something bothering me throughout and it may just be a me thing. Theo, he's not a bad character but why all the mentions of selfies and his social media 😭. I hate to say it but it was really taking me out of the story at points. It was definitely the biggest issue I had when replaying this. Otherwise though, the Madeline side of the story is really good. I like how anyone that plays this game can at least relate to her need to overcome her personal demons and I think the fact they made it so she accepts them for what they are instead of just trying to bury them completely, I like that execution way more. They portrayed anxiety and depression super well and I think that's the game's strongest aspect when it come's to story.

The soundtrack is pretty solid, tho I remember loving it back then which I wouldn't say I love it now. Don't get me wrong, it's good and there are some standout tracks in certain chapters but I didn't like it as much as I did in 2019 I think. Maybe it was because I was more focused on playing the game and didn't pay attention to the music too much this time around? I also maybe wasn't a fan of the voices they gave the characters. Idk some of the time I found it kinda annoying which is a shame.

As for some of the biggest positives, the game is amazing visually. The pixel art is pretty much perfect the whole way through and the backgrounds in some of these chapters are breathtaking. Golden Ridge I think was the standout especially, it was gorgeous.

Now we come to my favorite part of the game, the gameplay. This is easily one of the most fun 2D platformers I've ever played. It's just so polished and the level design is so good. One of my favorite things was just finding all the secrets, there's a ton of them whether it's hidden strawberries or crystal hearts or B side tapes or even that one hidden indie game screen I somehow found by doing the wavedash (that was insane) they're all really fun to find. I also really love just how many different techniques you can perform. A lot of them aren't explained until late late game or not even at all and they can really break the game sometimes, it's awesome. Celeste is also extremely difficult I'm sure you know. Indeed, some of the later levels in the base game can get super duper hard. The B sides and C sides especially, some of those were nuts. As I said, I did everything in the base game...everything except for the golden strawberries. I got the one in chapter 1 A side but that was it. They just don't feel too worth it since it's not new content...just surviving an entire chapter without dying which isn't too fun imo. As for the hardest part of the base game, that hands down has to go to Chapter 7 Side C. Jesus Christ that last fucking screen took me 3 hours in-game time and exactly 1152 deaths. None of the other chapters came close to that many deaths and you know what, I'm so glad I did it. I'll never do it again mind you, but I told myself that if I did it...I'd bump this game to a 9. So for now that's what I'll do tho I may bump it down to an 8.5 who knows.

I do have some issues that are more a me thing but this game is super fun and definitely a top tier indie in my book.

Oh and as for farewell...yes I'll be doing that next and yes I am very scared. I got up to the point where you're required to wavedash back in 2019 and then quit. I've heard it's extremely brutal in the 2nd half so I'm nervous but I will persevere boys. Wish me luck!


Yup. I did it. I never thought I'd ever beat this thing back in 2019 when I attempted it (wavedashing filtered me) but not only did I learn that mechanic totally, not only did I beat Farewell...I got the moonberry baby! It took me over 8 hours and almost 3000 deaths but I did everything the DLC has to offer (besides the golden strawberry ofc).

I mentioned the visuals being lovely for the base game and in farewell it's on another level. I love the use of color used in this stage and the cosmic jellyfish look is super awesome. I also think the mixtapes floating through space was a really nice touch aesthetically.

The OST is still solid but it actually has my favorite song in all of Celeste and it's right near the end too. The song that plays on the last screen is so so good and fits really well. It's the end of a super hard super long final chapter and the song is all triumphant and emotional it's so good.

Speaking of that final screen, I honestly didn't think it was too bad. The fact I had to do it several more times after beating it to attempt the moonberry run made it actually quite easy. There's another infamous room where you have to wavedash into a wall bounce off a moving block and that one was definitely hard but it didn't take me long...only like 15 mins I think? The final screen from 7-C was still hands down the hardest and most time consuming screen imo. Either way, besides some really difficult screens, farewell wasn't absolutely soul crushing like I was expecting but it was definitely a lot of fun.

The story this time around has Madeline having to cope with the loss of granny and I think it was really well done. It was emotional, especially near the end, and the reveal that Theo's grandpa and granny were friends was a great reveal. I also loved how young granny looked just like Madeline, that and the fact they both went to climb Celeste made them being friends more believable.

So yeah, this DLC chapter was awesome and I still can't believe I beat it and got the moonberry! I was thinking an 8 at first but like the base game will give it a 9 for now. This one has a higher chance of me bumping it down but like I said, for now it's a 9. Also, sick ass game cover btw, it's awesome.

I’m ban and that’s ban there’s nobody I’d rather be… than jumbo Josh

Garten of Banban x Persona 5 Royal
History: Garten of Banban
Cast: Garten of Banban (Jumbo Josh stomps)
Graphics: Persona 5 Royal
Worldbuilding: Garten of Banban
Backstory: Garten of Banban
Mechanics: Garten of Banban
OST: Garten of Banban
Character Design: Garten of Banban
Gameplay: Garten of Banban

Garten of Banban >>>>> Persona 5 Royal

This game pisses me off so much, it has some of the best pure action gameplay I've experienced in the medium, with beautiful graphics and a killer soundtrack.


THAT BEING SAID, it has so much wrong with it and for the first few hours I was hating on this game HARD; I still stand by a lot of those opinions which I want to go into below:

-The writing gets better as the game goes on, but those first few hours are actually insufferable, the plot in general is incredibly standard and by the books, it was fun to riff on with my brother but if I was playing this alone I think I would be skipping cutscenes. Its physical comedy is top notch but the actual joke writing is 80% miss and 20% hit (& that's being generous)

-The character design is generic at best and pretty damn uncomfortable at worst; Chai is about as forgettable a design this game could muster for a protagonist, 2 out of the 3 female characters wear denim booty shorts and the less said about Macaron the better. It's like the rejects of Overwatch.

-The pacing at which the game shows its full hand can be a bit off at times, not giving me a parry until a few missions in is an insane move!!! It's platforming is weak and I wish there was some better downtime other than what feels like the most base level busywork in-between fights.

And despite all of that, I can't bring myself to give it a lower score because the actual combat and flair this game has is just that good
The first impression it gives off is one of trying wayyyy too hard, and it absolutely does, but like the protagonist of the game itself, Hi-fi Rush wins over the player with it's nonstop energy and just plain good game-ing

Woke propaganda that teaches players to pick men as their sexual partners