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A well-crafted Mystery solving game that's better than it needed to be. The story is surprisingly unique, with interesting plotlines, some that connect to later ones and can get emotional during a number of interactions. The cases are well done, the first case is extremely short, but works fine as a tutorial case, the second case is mostly great and emotional, but fell apart from the final evidence and ending, the third case is fun to investigate and solve, the fourth case is great storytelling and well though up twists and an emotional journey for most of the characters, and the DLC case is well crafted, enjoyable and emotional as well for a case that wasn't originally in the game. The characters are enjoyable, greatly developed and the ideas for crafting them is enjoyable and interesting for the subtlety put into just their names alone, that make you care for them and would want to pay money to not have them suffer in any way. Voice acting is non-existent outside of the OBJECTION's. The gameplay is a point and click system with evidence stored up for you to click on when they are needed for the plot. Animation style is colorful and yet help the situations, even when the darkest moments appear, it gives a unique style that makes the world to explore appealing, just try to ignore the not very great pixels. Overall, this is a game I recommend any person who like greats stories, videogames or both should play and will be glad to finish it.

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This sequel is well was mixed for the most part, but the good parts overshadow the bad parts well. The story is a well expanded one to its predecessor, its themes and conflicts are also better than the previous game. The cases are half good and half bad, the first case ruins a well reunion and doesn't notice how the victim couldn't have written a dying message if his neck was snapped, the second case is well crafted and better than most of the previous cases, introduces new characters with an overarching plotline and a mystery that will increase ways mysteries in this universe work, the third case is the worst, with a ridiculous way of solving the mystery, some unfair moments and a culprit with a terrible reason to commit murder, and the final case is the best with a more intense reason to defend the defendant, most interesting story so far, with stakes pushed to their limit and one of the best twists in the franchise. The Characters from the last game are as great if not more developed than before, the new characters in the good cases are a great inclusion and interesting, minus Adrian's unlikeable behavior to the protagonist, the Characters from the bad cases minus Maggie range from bland to annoying and hateful. The gameplay is the same as the last game, except for a new gimmick that improves the investigation and a choice in the final case that tests what kind a person you really are. The animation is the same as before and any few new ones look impressive for the game it is. This game is very good sequel with bad things in it that are saved by the good.

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This sequel is the best ace attorney game. The story is the best, the stakes, flashbacks and events to certain characters are well intriguing and never fail at feeling like it can't get better than this, the emotional moments are never better that ends the trilogy off in a completely for filling way. The cases range from great at worst and best of the best at best, the first case is a perfect way to establish the best villain of the franchise and how similar the protagonists' struggles are with a mystery that is interesting and made better by the characters around it, the second case is a very interesting case with a shocking twist halfway through it, the third case has a different beginning that also intrigues you throughout the whole case with a mystery who's characters make it more interesting, there are a few suspicion of disbelief moments like how the culprit controls the trial and how they did what they did in the beginning without anyone noticing, but it's great outside of that, the fourth case is the best short case in the franchise its setting and defendant are super interesting and well written with a twist ending that will shock you, and the final case is the best one of them all, setting mysterious and most interesting location, mystery is the most interesting, emotional moments tear jerking, events written perfectly for the story and a masterpiece of a story. The characters are all fit and work, even some that might annoy you help the story be what it is, that any other kind of character couldn't do instead and care for them, the villain of the overall game is the best that these stories can craft lead to satisfying moments you love. Gameplay and style are the same as the last, and that's all it needed, and some new animated moments combined with the music in these games perfect the moments they create. This is the best ending the characters, creators and players could have ever prayed for.

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This is a great side adventure to play in the ace attorney series. The story is interesting, it's not as meaningful or emotional as the trilogy, but it's still good enough that you'll have a good time playing. The cases don't reach the peak of the trilogy's endings, but none of them are bad, the first case is a great tutorial for the new kind of attorney game and isn't short like the first case of the first case was, the second case is interesting with its location and mystery solving, but does have its faults with a repetitive proving the protagonist didn't do it to the same person let alone others and a falsely accused who is not really likeable from first encounters, the third case introduces a new sidekick to the game and a case that is different from how you get involved with other cases and an interesting concept, the fourth case is a great first case for the protagonist and an interesting situation to be in, and the final case is the best in the game, most eye widening events, very fun locations to explore and a well done ending to the Yatagarasu storyline, just try to get past the extremely long ending. The Characters are more developed than the trilogy from taking front page and the new characters are well done for their stories especially the main new characters that are in multiple cases that are well developed and are a proud inclusion into this series. Gameplay works very well for finding clues and putting them together and the new walk around in third person environment help make the investigations stand on their own without the needs of trials, and the new mechanics along the game are a great way to investigate needed locations that you couldn't in real life. Animations are slightly more improved from the trilogy thanks to the pixelations getting less of a problem as the games go on. This side adventure is worthy of being one, but it could have been better.

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This side game sequel shows how great the first could have been. The story is well crafted and brings the protagonists arc full circle and gives all development it needs for the other important characters too, with a twist mastermind that couldn't have been written any better. The cases are better than most of the last games, the first case is big on importance for a short investigation and rises above expectations for an opening mystery with reveals that will shock you, the second case is a great introduction to the new characters and an interesting mystery and setting for a murder, with great solutions to solve it, the third case has an interesting past and present storylines going on through the case, slowly revealing an important backstory to the protagonist and satisfying ending to it, with an interesting mystery that makes you feel the need to know what happens at the end, the fourth case is better than the entire last investigations game, with highest stakes for the protagonists arc, emotional moments to change other characters for the better at the end and a mystery of nothing but intrigue, and the final case is a masterful one with multiple events needing to bring an end to and multiple plotlines leading to 1 satisfying resolution as to why all this is happening with the most creative master plan of the whole franchise. The characters are back from before, they don't get as many moments as the new ones, but they aren't below good either, the new characters are most interesting, and all connected in many different ways, bringing them all together for the ending. The gameplay is as great as last time, but with a new game system that adds to the different ways to interrogate characters. The style is as good as the last game, and the events in this game cause many great shots and moments to watch. This is the sequel the ace attorney investigations games could dream of, and a great way to end the duology.

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This is WORST that ace attorney could do to themselves and get away with. The story is broken with moments that shouldn't have happened and don't make sense for characters to do, where it mostly revolves around a former protagonist rather than their own one. The cases are all bad, not 1 of them works, the first case has an interesting premise, but falls at undoing Phoenix's character arc, doesn't have Apollo be the focus, and stupid moments that ruin the enjoyment that this mystery had with how the culprit was defeated with logic that shouldn't hold up in court and a setup to the murder that shouldn't have happened because there were no spectators, the second case has introduced new characters to the story, well also ruining a previous character that was brought back, and moments that don't make sense like, no one seeing the trick in the courtroom, Phoenix only spraining an ankle from a 30 foot fly into a telephone poll an unlikeable defendant and a final evidence that shouldn't have stopped the car from working, the third case is set in the least interesting setting of the franchise with you having to defend a 14 year old who should be blind from firing a gun that would dislocate his shoulder, at a victim from a high up angle, waiting for the victim to write a dying message and wiping it away and escaping the room in not enough time before Ema got inside, and found and carried a huge dead body from the crime scene to a concert stage, with police looking for fingerprints in the escape route but not the gun, arguments like only a blind person could miss at a close firing range, a victims dying message where he doesn't just say who the killer is, a concert video played more than it needs too, a witness who doesn't know what a vent is and a magician who refuses to help by revealing his trick, the final case is the worst one of them all, with a new jury system controlled by an former attorney accused of forging evidence, with a backstory that involves guns being fired in a hospital without any nurses hearing them, many ways Phoenix could have proved he couldn't have forged evidence 1 day before the trial but doesn't and no one notices not even the prosecutor who knows the attorney who was defending the accused before Phoenix, with a villain who did it all because he was angry that he got turned down from a case, a final choice that basically says do you want a good or bad ending, where the death in the bad ending shouldn't have happened in only that ending, and worst of all a Phoenix investigation to the whole truth, that shows him finding stuff out in the present and presenting it in the past, in a universe with no time travelling. The Characters from the trilogy are either ruined or the same, with Phoenix being full of himself, and Ema being moody and no explanation for why certain characters aren't here, with new characters that are good with annoying moments and a not well-developed protagonist that helps out other stories instead of having his own, a prosecutor that is nice, but doesn't notice things that would help the defense out and a villain who is just smug and has a week motive to do it all. The gameplay is the same as the trilogy, but with updated effects and animations, the new mechanics are 1 of only 2 things the game does well, minus the broken MASON SYSTEM. The style and colors are well done and fit the stories atmosphere for what it could have been and are the only other thing the game does right. This game was forced to be made and it shows when I say it is a disaster of a money grabber that shouldn't have been made and forced other writers to try and fix this world.

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This game is as badly made as a computer game could go. The story is retarded, 2 Christians argue over Noah's ark and settle their differences from turning into animals and competing in races against other random people who are animals, as bad of a story as a dumb writing wannabe can come up with. The controls are completely too loose, and tank controlled for controlling you animal. The Course has little textures as it can, with random obstacles including devices not invented around the time of the Noah's ark tale. The music felt like a teacher who's not good at writing a song trying to create their own for their class. The effects are terrible, you can get stuff to everything, preventing you from racing and the animals race before the narrator even said "Go" yet. The sound is just the music and motor sounds for the animals racing with other sounds missing. The powerups make you go faster for a bit. This is the most copy and paste game ever, the fact it's now free doesn't change the fact that you'll still waste your money from playing it.

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These two games are exactly the same they are both some of the worst. The idea is random and also terrible as the title should tell you what happens and some side games with are just as bad. The effects are as basic as can be. The controls couldn't be anymore simple, because there is no strategy for rolling, just time the aim right and you will always get a strike. The sounds are as basic as possible. The voices are high and robotic during the singing, yes, they do that. The second game is slightly worse because it isn't even its own game, it is literally the same one again, these games are garbage, and are only worth for using as fuel for a fire.

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This game is a nominee for worst game of all time. The Vehicles feel the same because the controls aren't affected by any of the other trucks, you can drive faster in reverse and speed is not affected by driving up hill thanks to broken programming. The tracks are unfinished to the point where you can drive through everything and even the ones that are actually connected to the map, unlike the rivers. The other driver never moves, so it's a game where you can't lose and can only win with the screen saying, "YOUR WINNER".
The checkpoints don't come appear on your screen in order.
The problems are so big they make the timer outside the box and the lagging feel like nothing. This game is so bad that only after it is over that you can say that YOUR WINNER.

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After all these years of playing games, I don't believe I will ever play a game worse than this. The 50 games are all rushed, and are a mixture of games you can't lose, can't win, crash, broken gameplay at best, are terribly thought out, the sounds are no more than as basic as a sound can be put on a game, and they all have bad effects, not 1 of them looks good. I say 50 games, because 2 of them don't even start. With these reasons alone, I can safely say that I think that this deserves to be called THE WORST VIDEOGAME OF ALL TIME.

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This is a game that had potential but couldn't have wasted them anymore than they have. The story is very simple, a man crashes his plane, captured by natives and you have to survive and escape the jungle, Classic idea if it was done well. The graphics are basic, could have been worse but don't show talent either. The gameplay is atrocious, crafting items is just what it is with no alterations to make it stand out from others, combat is broken where you just hit your opponent until you win, and shooting targets don't make them bleed, only shooting rocks do, targets die like they were just knocked over. The missions are not interesting they are basic and don't excite you for what it could have been, even the opening says you only escape because you struggle out of a loose knot without the priest next to you noticing until you break both arms out. The music is non-existent and the most stock sound effects are used. This game is what happens when you don't care to put effort into your ideas, and the creator has no right to block people who criticize it.

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This is a great licensed videogame and worthy of being a Simpsons game. The story is fun, and well fits this universe, Springfield is suddenly infiltrated with surveillance wasps and something mysterious happens to 1 of the cast and have to save the day. The style is perfect for the Simpsons in game form, it pulls you into the world completely. The world is split off into 3 different zones with locations and many references from the show, enough to appease any Simpsons fan. You play as Homer, Bart, Lisa, Marge and of course... APU despite the fact he's the only one who's not a Simpson and you can't play as any other non-Simpsons character, and it doesn't help that at the end of chapter 5, he says he and Bart have to stop the villains, but in the beginning of chapter 6 he pretends he can't understand English to avoid helping Bart. But overall, it's not a problem, he's funny and the story flows into him well, it's just something that feels odd. There are jokes everywhere in this game, from cutscenes to dialogue in missions and world building details and the majority of them work and are hilarious. The gameplay involves getting in vehicle and driving to do tasks well having the ability to hit things and run characters over (not kill them though), level missions include get away from character, destroy vehicles, collect items, hit a vehicle to collect items, race character to destination and tailing vehicles, the tailing missions are the least thrilling, but they aren't terrible and the other missions are fun, even if they can get frustratingly hard later on especially the last one if you don't know about time limit changing half way through. If you hit too many things or people, Chief Wiggum will chase you down for a moment and take money away if your caught by his police car. The extras are fun too, they include collecting coins, gags, cards to unlock a fun racing game in the menu, buy clothes and vehicles with the coins you get, and 3 races each level to complete for the fun of it and these are greatly done for expanding the gameplay for the players well respecting the world of the Simpsons. Simpsons hit and run is well thought out funny GTA clone for the Simpsons and I recommend all gamers play, even ones that haven't watched the show, it might even get you into it.

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This is a game that barely follows the great movie it was based on, and yet somehow it is great. The story is Peter Parker struggling to mix his normal life with his superhero one, same as the movie but with more events happening to make it feel like a game, including removing the gives up being Spiderman plotline for a shorter alternative. Characters same as the movie, right down to the actors returning for this game and do well as voice actors too. The Graphics are not great nowadays but are for its time and the style of the graphics mixed with the music help with amercing you with the city's atmosphere. The gameplay involves you swinging around New York City, going to complete story tasks, saving people from disasters, beating up bad guys, deliver pizza as Spiderman, make it to Mary Jane's plays, even though you don't actually see them, take photos for the Daily Bugle, and discover secrets including hideouts, all of which are fun and great to play. Spiderman 2 is a great superhero game I recommend to any hero fans.

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This is the best Harry Potter game by the time of this review. The story is the same as the movie, but with a few changes to expand it and make it feel like a game, the changes are welcoming and make the story more enjoyable, to the point where people can ignore the plot hole where the Hogwarts express couldn't have let with Ginny but not Harry and Ron. The Characters slightly different from the movie due to new actors and to fit the character designs. The graphics work great for the game, they don't look realistic, but the cartoon look that reminds me of the style of the books fits well as a PlayStation 2 game and the world of the Harry Potter universe is well imaginative here where all locations look fun and interesting to explore and can get lost in with that appealing art style, and places locked off make you just want to check them out even though there's nothing there. The music is beautiful, fits every scene and makes the whimsical wonder even more fleshed out. The Sounds childlike wonder makes kids want to play along as well and wish this world to be the real one. Controls for moving around are loose, but make moving around more energetic and fun, spell buttons are fun to use, but can annoy having to go to menus to change spells so often. The Gameplay is having you casting spells at targets, do spell challenges during class which are just for the gameplay not story, tasks to do at night and sneak past prefects with a fun sneak system with music that can get you scarred to get caught if you don't want to. Bosses are easy to understand how to beat without the game telling you a great way to teach kids how to notice stuff for themselves and the extra tasks you can do are fun, throwing gnomes, flying practice, collecting cards, trading them at Fred and George's shop, finding lost items for points and your performance in classes can affect whether you win the house or quidditch cups and would have to find items to get more points for the former. This is a game beautifully fun and mysterious adventure that needs to be seen to show what people could miss out on, everyone should get it.

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This game is as good as the movie, which means it's BAD. The story is different from the movie, which if fine unless it's generic and it is, John Connor tries to save a group of people who are stuck behind enemy lines, and it was told in the basic route. The Characters are undeveloped but instead there and small personality moments that come out of nowhere. The graphics look ugly and unappealing, there's no style in them outside of "Do a Model" style with no direction. The world you explore in isn't terrible, but also nothing special outside of a few running through the wasteland moments. The combat is to get your soldiers to shoot at the terminators well you flank and shoot them from behind and don't let the terminators get close or they can hit you from the other side of your cover once and you die, even the turret sections may sound good, but the combat and graphics help turret sections be more fun, so there isn't much to do with these ones. This is as bad as you people who criticize movie licensed games think it is.