This is the equivalent of finding the holy grail but for browser games

I died on a really good run, spent an hour self rescuing myself, then died again immediately upon continuing the run. This is the kind of roguelike experience I have waited forever for and it's perfect.

NYT has been trembling since this released

Didn't even play BR but I'm gonna complain anyway because this game has been going down the gutter fast. They introduce a brand new season theme for the first time since like C2S7 and all they do is add more boring mythics, bosses, and fill the season with random collabs then call it a day.

Yearly chapters sucked any hope left out of this game and it's just unenjoyable now. Creative has all this new shit and the most boring copied maps get made, LEGO is so boring after 1 session, racing is a flop, and festival I just don't personally care for but at least it has content.

In one of the most confusing sequels to one of the most confusing games I've ever played, my main question still ends up being, who the fuck is Glenn?

Kind of rushed to the final few chapters to avoid increasing spoilers across the internet, but it never diminished from what I played. The story definitely gets wacky and I wouldn't expect anything else, especially after the 1st part in this trilogy went out of its way to make itself different. In a way I like to think I understand what's going on, but at the very least it gives something to talk about for the next few years.

Several hours prior.

From the very beginning I knew I was going to like this game more than Remake, but didn't expect to like it more than the original FF7. Featuring vast open areas, improvements to near every system, a multitude of minigames both old and new. There's always something to do and it was some of the best 70 hours I've spent in gaming. Lately games have rarely gotten me to do side content, as there is so much to play and catch up on I would rather play the main story and move on to the next title, however something just clicked in Rebirth and I ended up doing most everything asides from the final piece in most major side plotlines. Putting double the time in this game compared to what I had in remake, giving this world another real chance and it really paid off.

With half the original game left + new content sure to be included, to a sprawling and continuously growing cast of antagonists, and whatever they plan on doing with Wutai. There's still so much left to cover in the 3rd and final part, that I fail to see how they do it. However if they maintain the surprise this game brought, then I believe they can do it again. Even if it's the most insane nonsensical thing in the world, I will be there.

There's still a few problems like Vincent being disappointing, and a few moments from the original I was hoping to see being skipped over completely. There's no real justifications for either, and I hope square enix finds a way to include a lot from the latter in new ways for part 3.

This is what happens when you actually get enough people to play 4 corners

Technically a "replaythrough" in a sense as I completed this a few years ago and it only revisited out of complete boredom, still holds up somewhat well but it's still wonky for a simpler game

Got monkey, got king kong, got donkey kong, got chicken kong(?), but couldn't make monkey kong.

Infinite in name, limited in use.

Was playing a fun game of "Where's Daigo?" in the finale, sadly I didn't win that round. Which is ironic, because that's exactly what Daigo would do.

Let's go golfing! (Kuma's Version)

Sonon is so cool until he's a plot device

This could be a 4/5 realistically, but even at its worst with the awful boss fights and constant running around, I wanted to keep playing anyway which is rare when there's so much else to play instead.

Also someone needs to check the florist's hard drive he's definitely hiding some weird shit

I hope ArcSys gets bought by Epic Games and the remaining devs have to work on anime Fortnite pvp box fight maps for the rest of time