Masterfully crafted RPG. I just can't express in words how i love this game, there is so many things to talk about.

Right now i just want to play it again with different class and i will do that.

I am not really interested in the mecha genre and never wanted to play a mecha game, but this one was beautiful. The music, story, narrative, and really fun gameplay... Everything you could want from this game is presented to you in a nearly perfect way. The only bad thing about this game that I can think of is that you can't really listen to the story while taking on a 100-mech army. I wanted to listen to the dialogue, but I really couldn't because of the action going on on the screen. Other than that, this game is of the same quality as the recent games from FromSoftware.

Even if you have no interest in the mecha genre, you should play this game, especially if you love hack and slash games like me.

Fun game. I got what i expected.

Fun gameplay at first but really repetitive and bullet sponge enemies doesn't help any. Couple of characters are really cool but i don't think they will make something unique. You can try it for a few hours but you will get bored essentially.

Boring ahh grind and 50 ui icons

Why do they reused old dungeons and why the new areas looks the same as original game? Final boss was cool but really easy and didn't really come close to final boss of the original game.

Really fun game if you play with your friends but not so good otherwise.

A cool Metroidvania with an uninteresting story, and some bosses are pretty lame. However, it's an overall enjoyable experience. If you like backtracking to find new items for upgrades you'll get that, and the weapon versatility is really good.

The best indie game of the year, I think the quality is really formidable.

The first time I saw Sea of Stars, I was thinking to myself, 'Another turn-based indie game—what could possibly be awesome about this game?' My friends talked about it, the people I follow talked about it, and it was everywhere. But I was hesitant at first, as always, because I don't really enjoy the turn-based system in general.

I made the right choice by playing this game because it is a beautiful piece of art. Not just the art style, but the gameplay, the music, and the plot—everything is so beautiful, and I love it. This game is not hard because you don't have to grind like other turn-based games for 10 hours to progress. The combat system is really unique because you can actively press buttons to react to skills and do more damage, take less damage, etc. It is a perfect idea for a turn-based game because it doesn't let you just sit and watch the animations; you really feel like playing the game.

The plot is really good, but the best part I like is how the game captures you with its pixel graphics. You don't even see much of the emotion characters express in the game, but the music and dialogue are so good that you will get carried away most of the time. The balance between happy and sad moments is really good, and I never get bored while listening to the story.

I haven't gotten the true ending yet; I am planning to do it, but I wanted to express my feelings about the game. If you are a guy like me who doesn't like turn-based combat in general, you can play this game without any hesitation and enjoy.

2001

This is what Tokyo Ghoul should have been.