So far, I've only played OG Metroid and this. Zero Mission is definitely better in pretty much all areas and it lived up pretty well to the hype.

I had gripes that have been voiced by others in the past. It is still annoying to be blocked from progressing by missing some fuck off piece of wall that was supposed to be bombed. I had to look up some walkthrough help, but I didn't mind it enough to ruin the game for me.

Also, am I the only person who finds it super hard to chain jumps with the full upgrade suit? Am I just bad? I'm probably just bad.

Zero suit sequence was absolute perfection.

Go fast, the game. And I mean that in a good way, this is honestly just improvements across the board from Sonic Advance 1.

The game didn’t delete all of my progress after a game over so maybe I’ll come back and finish it soon, even if it gets a bit same-y its fun enough.

Made me realize just how tough it is to make a great Sonic game, even with the 2D ones.

Momentum is never that satisfying and even when you’re allowed to pick up in speed, you are cut short or downright punished for it with the shit level designs. Sonic is not the title for precise platforming sections.

I got a game over and it started me back at the very beginning. Safe to say I’m not touching this again.

Didn’t realize I had this game until recently and I probably would have preferred if I never noticed that I had it.

Stupid fighting game, cool robots.

Was pretty sour to find out the downright stupid grind you have to do for the real ending but apart from that was a top notch Castlevania, very little to complain about.