FEbruary 2024 Steam Next Fest

Nothing here!


1

Sort of a beat em up game with a bit of rhythm game whenever you phase a boss. Simple but very fun, good music, fun story, kinda weird in a good way, doujinshi energy, cool aesthetic
Metroidvania with interesting death mechanics. Little worried about maybe needing specific skills to reach areas but not getting them on a run as it has a light rouge-like mechanic with the powers you earn, but didn't have any problems in the demo. Scratches the Metroidvania itch better than Never Grave, and has cool unique hook
GBA Fire Emblem + card game mechanics + super cute characters + writing that gave me a good few laughs. Not ground breaking but I enjoyed it a lot

4

First time trying ran terribly, but after re-installing it ran just fine. Metroidvania with a really cool aesthetic, good map design so far though the demo blocks you from backtracking once you get the double jump. Combat and boss a little easy, they don't deal much damage and you get tons of healing items, but still really cool
Fun, movement feels good, building up speed drilling through the dirt and launching yourself feels good. Just a fun platformer with a central hook that works
cool PS1 horror game look to it , but controls a bit better than those games did. Atmosphere was mildly creepy alright, but the wooden doll enemies felt a little goofy. pretty cool tho
beginning grassland area had some pretty basic level design and terrible performance issues, but once dropping down into the cave area the fps magically stabilized for the rest of the demo and the level design got more interesting. I like the characters and setting so far, combat was smooth and fun, movement feels nice and the way you can jump after running off a ledge reminds me of Donkey Kong Country (a good thing). Some nice music too, grassland song also reminded me of DKC:TF. If performance issues could be fixed up, it'd be maybe 2nd or 3rd on the list
Rogue-like Metroidvania where the map randomizes every time you die, which I'm iffy on. Kinda hurts what normally makes Metroidvanias crack on my brain, learning the map intimately, remembering details and paths of past areas to go back and check out, analyzing the map to find where to go next. Has a cool idea with playing as the hat and possessing your body, able to ditch it to access new areas. Town building might be okay if there's more room for creativity later, in the demo kinda basic.

9

Beat em up adventure game that looks like something off of Cartoon Network. Dialogue was sometimes fun, vampire cult mystery was kinda interesting, but combat didn't have much depth and some combination of areas too large and movement speed too slow made traversing the town slow and tedious.
kind of a simple twin stick bullet hell rogue-like, with 2hus of course. Would've been nice of the demo to give at least one other playable character to see how they differ, but what was here was okay

11

one of them pretty artsy games, though the gameplay was a bit lacking. Mostly walking sim, with a bit of twin stick shooting combat, but it didn't go enough with enemies very easy to zone out. Need some bullet hell dodging or something

12

kind of an eh action platformer with a store management portion in which customer dialogue boxes pop up and cover the button prompts you need to see for timed check out inputs
's alright I guess
didn't work on Deck, played on my PC instead. as much as I want to find more cool pirate games I'll love, I found this demo kinda boring and quit before the demo finished. Barely any music, combat in my time didn't evolve beyond a simple basic melee attack and a dodge roll, this game didn't need the loot drop on death and that part was only annoying, traversal didn't get interesting and the puzzles didn't require thought. Looked up the trailer and future combat abilities still didn't look particularly interesting
Cool idea, but maybe not for me. the writing and typos didn't help
probably deserves another chance but I found controlling the character awkward, and the poor English in the writing made it kinda confusing too
cool game, not for me tho. Stealth game like a Metal Gear or something, with some 3D fighter combat, like a Tekken sorta
it's the same thing as turning on the lofi girl channel on youtube, except you can customize the girl and the room a bit
just a combat demo, no story or goal to it in this, but the combat wasn't good or interesting enough to keep me focused/interested. Befriended a couple creatures, they fell behind constantly while exploring and attacked very slowly leaving most of the basic combat to me, and exploration just went to some dead ends without anything of note along the way

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