Kid_Diddlesworth
2011
1999
Still very good and a solid entry in the franchise, but a bit of a disappointment in some aspects. While I appreciate the new gameplay mechanic and I actually had a lot of fun with it, I think I would have preferred they do something similar to Smooth Moves on the Wii, really take advantage of all the baloney the joy cons can do. Also, the co-op is fine, but the competitive multiplayer is a far cry from Mega Party Games on the Gamecube. Despite these faults, it felt like a breathe of fresh air that the franchise didn't need, but definitely deserved.
The things it gets right, it gets REALLY right. The things it gets wrong, it gets REALLY wrong. This could be said for the vast majority of Game Freak's output for the past 10 years, but there are plenty of great ideas in this game that I can't wait to see Game Freak either never bring back, or inevitably butcher in future releases. I am glad that the series is willing to pull a wacky experiment like this though, reminds me of when we would get a whole bunch of spinoffs for every gen.
1999
2015
2013
The in-game prices are an absolute joke, but you'll get enough rewards just from playing enough matches and participating in events (which only further delegitimizes the paid content). There's obviously a lot of problems that needs to be addressed, such as the large influx of bots and the snails pace of updates, but this is otherwise the best simulator of the TCG yet (at least from Konami).
A real letdown. The problem with a game like OR/AS was that it changed way too much that the game was barely recognizable. This game's problem was that it didn't change enough, that all of the faults of the original (minus the slow pace) come out full throttle in this version. While this is definitely preferred over the original D/P, I will still go to Platinum for my premiere Sinnoh experience.