Kromatick
An example of a sequel ruined by a load of misguided design choices. Bloated with too many uninspired bosses and enemies, and artificial difficulty in the form of multiple enemy encounters.
It's still Souls, but you should only play this if you really love the series, have played the others, and are desperate for more.
It's still Souls, but you should only play this if you really love the series, have played the others, and are desperate for more.
2011