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Lancelot69 abandoned MotoGP 23
It's not at all what I am interested in with video games. I can semi-enjoy some simple racing games where it's just about racing and that kind of stuff. I don't want to go through every aspect of my vehicle, character, career, etc. to play the game. I find uber-realistic sports games boring, not to say realism doesn't have a place in games, but something like this, a hyperrealistic sports racing simulator game, is tedious for me since I don't much care for any of those genres.

15 hrs ago



Lancelot69 abandoned Elex
This was pretty bad. There wasn't anything good I could say about it. It wasn't even so bad it's good. The environmental visuals weren't bad, but the characters looked pretty awful. The story I experienced was all cookie-cutter, post-apocalyptic, sci-fi fake word nonsense. The combat was pretty bare bones, just simple melee and ranged. The two worst parts of it had to be the dialogue/voice acting and controls. The dialogue was robotic and lazy. It was written like it was pulled from an edgy webcomic. The voice acting sounded like everyone was trying their hardest to sound tough and it was hilarious. The part that I hate the most though is the controls. They fucking sucked. I hated moving, using the camera, jumping, attacking. When you dodge the camera stays in the same spot and then jumps to the area you dodged which is stupid. When you have a weapon equipped, you can't pick any items up or even see if an item can be picked up. It was just a mess, and I will not be continuing it. Also, the game has shit lighting. I cranked the fucking gamma in the game up and I still couldn't see shit unless it was a fully lit area.

12 days ago


12 days ago


13 days ago


Lancelot69 finished Observation
This game has such an interesting idea. To play as the AI on a space station, Space Odyssey-style. They execute the idea well with the story(some minor issues with acting aside). I found it interesting and liked how mysterious it was. I like how it ended too. Cool sci-fi.

Unfortunately, I can't give the game much else praise. My main issues are with the controls. They are pretty bad. It's a real chore to sit and wait for the camera to pan and you have to do it a good bit. Controlling the spheres was better, but it's only slightly better. There is momentum that makes it feel like you are underwater. It's just unpleasant. It probably would have been better if I played on PC where I could skyrocket my mouse DPI, but still, after looking at some footage online, I would have probably had only a slight improvement. I also didn't love the puzzles. I figured out how to do them rather quickly. Some could also be a bit tedious to do. Also, when moving the models got a bit janky sometimes (this is little and I know it's an indie but I still have to mention it).

I'm rather disappointed. I didn't have any expectations going in and I still got disappointed. I wish the gameplay could have been better. It would have brought the game up like a full star.

14 days ago


14 days ago


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