Lilianon
1999
2024
2005
2024
2024
I played a lot of tekkens, so my opinion might be biased, but it feels like the most mash friendly and braindead iteration of the serie.
Also scummy practices from Scamco like adding a tekken shop 3 weeks later without telling anyone so they can re sell you the same items you had in older games, adding a battlepass or whatever that garbage is called and going after modders. Also questionable balance decisions but that's me
Shame, because the game has good basics even if I'm not a fan of heat and chip damage. I can deal with those mechanics, but doesn't mean I think they're good.
forcing everyone to play rushdown is not good game design
At least there's some single player content for the ones that care about that
Also scummy practices from Scamco like adding a tekken shop 3 weeks later without telling anyone so they can re sell you the same items you had in older games, adding a battlepass or whatever that garbage is called and going after modders. Also questionable balance decisions but that's me
Shame, because the game has good basics even if I'm not a fan of heat and chip damage. I can deal with those mechanics, but doesn't mean I think they're good.
forcing everyone to play rushdown is not good game design
At least there's some single player content for the ones that care about that
2003
2012
By itself the game isn't bad, since it's just the 1st one with more stuff.
The thing is that it's wasted potential.
You have a good basis with decent power ups and skills but it all falls flat since they decided to shoehorn in an half baked rougelike.
There's around 15 arenas (you spawn in specific places) where they just throw enemies at you and once you kill enough of them you get sent to another arena in a quite abrupt way that also breaks the peace. That said, there are not enough power ups, enemies or "levels" to begin with so the game becomes stale and repetitive pretty quickly. Doesn't help the arena's layouts let you find camping spots and the game doesn't punish you for that.
It's amazing on how they made slow motion boring
The thing is that it's wasted potential.
You have a good basis with decent power ups and skills but it all falls flat since they decided to shoehorn in an half baked rougelike.
There's around 15 arenas (you spawn in specific places) where they just throw enemies at you and once you kill enough of them you get sent to another arena in a quite abrupt way that also breaks the peace. That said, there are not enough power ups, enemies or "levels" to begin with so the game becomes stale and repetitive pretty quickly. Doesn't help the arena's layouts let you find camping spots and the game doesn't punish you for that.
It's amazing on how they made slow motion boring
2009
2020
2006