MBCastro
Deathloop 2021
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
1 day
Last played
December 23, 2023
Platforms Played
I think Arkane's design philosophy benefits from repetition and a little bit of trial and error, so the narrative solution they found with Deathloop fitted very well.
Unfortunately, I thought the beginning was pretty bad and almost made me give up on the game. Some of the progression and upgrade systems were needlessly complex. I'm also not a fan of randomized loot and trinkets that add minimal improvements where make you just micromanage upgrades that don't bring any meaningful changes.
Unfortunately, I thought the beginning was pretty bad and almost made me give up on the game. Some of the progression and upgrade systems were needlessly complex. I'm also not a fan of randomized loot and trinkets that add minimal improvements where make you just micromanage upgrades that don't bring any meaningful changes.