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MO8989 finished Alan Wake
Great on all fronts; narrative, atmosphere, voice acting and gameplay as usual with the boundlessly creative minds at Remedy. Flashlight mechanic adds an extra layer of tension in an already very tense game. Only issue I have is its bad habit of bombarding you with waves of enemies left and right and center which made gameplay scenarios samey and predictable, I can't count how many times I was moving in the woods from point A to B while camera is zooming out to show the enemies then zooming back in. If they spread out those combat encounters and doubled down on environmental storytelling like the stuff with TVs and Radio, this would've been an easy 10/10.

49 mins ago


MO8989 finished Hades
What a beast of a game, its addictive gameplay and variety of builds hooked me in and never let up. I never was a fan of the Roguelike concept as I vastly prefer the traditional game structure but this game's boon system adds this unpredictable flavor that makes every run feel fresh and exciting as you never know when you gonna get THAT busted build and such. Story is perfectly curated for a rogue system with some superb voice acting but that comes with some restrictions since story didn't really move forward in any significant way until my first clear 21 attempts in and up until that point dialogue was usually like "oh you got killed by this X thing ?, perhaps you should do Y next time" or some character yapping about random shit and when it finally decided to move forward, it just wanted to give you a reason as to why you should try to escape over and over again. Game's overall carried by the super solid gameplay and stellar voice acting. Even if you don't like Rogue games, you should give this a try at least.

51 mins ago


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