I don’t know whether Suda wants to make games, he always surprises me and probably wants to be different from other designers yeah, he totally nails it, I wish I could love that man, Oh shit I completely forgot to talk about the game…Guys go and play it, it is an enjoyable Hack&Slash game with its unique style

FUGA: Melodies of Steel has a great turn-based combat, It is just like a rock-paper-scissors game, it is quite fun and combats made me feel a bit challenging especially in the boss fights however I don’t have an issue with that because the game forces to use Soul Canon to you, It is a gun that kills anything with one shoot but requires bio-power. If you want to use that gun, you have to sacrifice one of the children and it affects the ending

I don’t know why there is a Judgment Ring, It disrupts the pacing of combat due to its QTE and many dungeons are annoying due to their frustrating puzzles but there is no need to grind and random encounter rate might be the best among PS2-era JPRGs

If you completely remove the combat and fix the bugs, the game will be much better

I've beaten the Inferno but I will keep playing it

2008

Kutu kutu pense elmamı yerse
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Do not play any game that you see advertised on Instagram

a little bit short but it is still masterpiece

I realized while playing 'Separate Ways' that Ada's voice is really frustrating because the voice actor reads her dialogues dully

They made great improvements over the first game. Soaring with wings and riding a motorcycle in the game is really fun, and I also liked the bosses. However, with a special parry skill, the game becomes way too easy in the boss fights

Trails into Reverie is the latest Trails game to come to west and it has become my favorite in the series, firstly its gameplay is the best in the entire series (excluding Kuro because I haven't played them yet), creating your own Trails team is fun, new gameplay elements suit the game well and despite having around 50 characters in the game you don't need to grind you just have to place your quartz and equipment correctly, it will definetely be enough. Normally I don't like Persona 3 as much as other Persona games because Tartarus was way too boring and in the Trails into Reverie, Reverie Corridor copies that Tartarus design so I didn't expect much however Nihon Falcom surprised me because i really enjoyed in the Reverie Corridor but why? first off all its design feels just like Tartarus but it offers way too many prizes and bosses additionally you witness future of the Trails series in the Reverie Corridor also you will meet the most enjoyable Trails characters in the game

Every aspect of the game comes from Kiseki and Ys. If you've played both Kiseki and Ys, you don't really need to play it because it won't offer anything new. Also, there are quite a lot of dungeons. Why do the Japanese love straight corridor designs? I don't get it, and probably I won't understand it. All I can say is if you love dungeon crawlers, you will probably love it. I don't want to play any dungeon crawler games for a while.

LET'S FUCKING GOOOOOOOOOOOOOOOOO

2023