103 Reviews liked by Morio86


i will never understand why people disliked this game. it slapped even with the new combat system and the story and level design was top tier

This is a strange departure from what came before it, but it still retains a lot of what made them great in the first place. It introduces plenty of unique mechanics and characters that are decently varied as well as a creative looking world to explore. Thanks to its complex plot and memorable characters, it's definitely an experience worth trying out.

My favorite Paper Mario game and also my first for the time, Super Paper Mario is one of my favorite games of all time. For clarity, I've played this game and Sticker Star, and I started the original Paper Mario but I only got through the opening sequence and have not bothered to finish it yet (I will one day). One of Super Paper Mario's greatest strengths is the story, mostly considered to be the best in the series and it shows. There is so much emotion, tension, and of course something that we've all grown to love from the Paper Mario series: surprise and just silly randomness. I also like the more platforming genre this game went for, even though my favorite game of all time is one I don't really like rpgs that much and while I can tolerate them, I just much prefer the platforming style this game goes for. I also like the game's main gimmick of being able to switch dimensions from the 2nd to the 3rd. It may not be used quite well in the grand scheme of things but I still enjoy it regardless. This game has some bangers in the OST, a lot of funny dialogue, and overall just a pleasant artstyle and vibe. This game is my favorite Wii game and even though there are mixed opinions of this game in the Paper Mario community, it is and always will be one of my favorites.

I never got far in this game as a kid, but I loved every moment of it. I was so used to the classic Mario games that all felt very cookie cutter in design. This was my introduction to a more story driven and different Mario. I was fascinated by the world, characters and gameplay. Everything was so different and I feel like that's what this title was meant to be. The gameplay is interesting as there's still leveling up and items to use. But the main mechanics are still very traditional 2D Mario. I loved being able to play as Bowser and Peach as they each had their own playstyles. Overall this game is unique... and that's the best way to put it.

some paper mario fans would kill me for saying this but I honestly thought this was better than TTYD

The last paper mario game nintendo let intelligent systems do interesting things with and not mandate the stupidest creative restrictions ever conceived in all of media.

Video games were invented in 2007 with the release of Super Paper Mario.

shame they stopped making paper mario games after this one

super paper shut up it's a good game

A lot of people out here disrespecting what is probably the single greatest Mario game ever made, a real shame.

This review contains spoilers

As I went through the first half of the game, I was incredibly worried that the game wouldn't live up to my expectations. The gameplay was extremely underwhelming, it's a pretty tedious puzzle-platformer with platforming that feels worse than the RPGs. Even then, I was hoping the story would make up for it, but the first four chapters left a pretty rough impression on me. It had an absolutely glacial pace where it didn't feel like the plot was progressing that smoothly outside of a few brief moments. All of the worlds were really underdeveloped, I didn't feel any real attachment to the places I went to outside of some worlds only having a single notable landmark. It was really frustrating, since I thought a lot of the interesting elements were stuck behind a dull and tedious experience. I was ready to write about this being disappointing.

And yet... minutes before I started writing this, right before the credits started to roll... I actually cried.

I cannot understate how much more engaging Super Paper Mario becomes at its 2nd half. Chapter 5 actually managed to hone in on a lot of the worldbuilding I found was lacking in the previous chapters, the villains were getting more present within the story, I got invested the world that I was only really visiting for a brief time. I was really interested to see the direction it would go with its worlds moving forward.

...and then chapter 6 happens.

If you're at all familiar with Persona 3, then you're probably familiar with people talking about October 4th being the point where the emotional gutpunch really comes in, with a feeling of dread and resolve coming out of it. Chapter 6 is that exact moment for SPM. The impending feeling of dread throughout the world made every single one of the 1v1 samurai battles far more tense, with the race against time ongoing. You feel the need to hurry as fast as you can to get the pureheart, but before you know it... it's too late. The world is destroyed and you're thrown out of it. Once you go back through the door to that world, all that's left is a white void. It goes on and on endlessly, with only scattered fragments of what it used to be. It's an incredibly haunting experience in a game that has been pretty cheerful up to this point. Outside of a few humorous moments, it doesn't really let up on this emotional weight. I could go on about how it does this, but I just want to focus on one particular point of interest, Count Bleck.

Count Bleck is one of the most engaging villains that the Mario series has ever had to offer. His conflict of wanting to destroy everything after being separated from the one he loved isn't a completely unique premise, but with the way it's explored is genuinely sad Even behind all of his fun theatrics, you can feel the emptiness and regret he feels over everything. It makes the fact that Tippi still believes in him and believes that things can be set right so heart-wrenching. Seeing that hope reach him by the end as he helps set things right with the love that he's still been able to hold on to is genuinely beautiful.

I know excusing bad gameplay solely over the strength of a story is a mindset that's been joked about a lot, (Hell, if you found this from my twitter media thread, you know used a meme that does exactly that) but I think most of the time, the experience of the story makes going through some rough gameplay completely worth it. (Provided that it's not picking up ALL of the slack from the gameplay) While I think some tweaks to both the gameplay and narrative pacing would've made this even stronger, I can safely say that I'm really happy with my playthrough. It makes me want to go back and fully finish the other two games that came before it. Despite what Discord gif search might have to say, Super Paper Mario is pretty dang cool.

do not listen to what "professionals" have to say. pokestar studios is phenomenal

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