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Mark of the Ninja takes a refreshing look into stealth games. It’s a 2D sidescroller where the noise and lighting of the environment dictates what you can perceive and what the enemies can see and hear of you. This doesn’t sound that groundbreaking but the art style is what makes it work.

I love the gameplay here, simple to get into but tough to master. Each level has a good amount of stuff going on such as scrolls you have to collect, challenges to complete and an overall score where you’ll be rewarded if you’re as invisible as possible and punished if you make a big mess and the alarm sounds off or they detect you.

However, the game might as well not have any story because it’s so bland. You’re in a clan of ninjas bla bla have to kill this bad guy bla bla… The only somewhat interesting stuff happens by the end of the game but I feel like there’s zero narrative or character study. I understand that the story is just an extra to the game but its quite impressive to make such a boring story about ninjas.

I can’t really say that I loved Mark of the Ninja as a whole as after a couple of levels it does feel a bit repetive and one-dimensional in what you can do. The variety of items you can use to distract guards and costumes each with its own pros and cons, along with the beauty of the environments still makes it a great game. I would recommend to anyone even if they aren’t into stealth games as it is definitely something different in the genre and it has stunning visuals throughout it all.



This review contains spoilers

Finally I've finished with the Arkham trilogy. After 3 months where pretty much all of my gaming experience was playing as batman, I must say that I've had an amazing time...but I can't wait to play other stuff.

Arkham Knight has some big changes to the gameplay specially with the inclusion of the batmobile which probably takes almost half of the game. The tank bits become quite repetitive although I must admit that I found them surprisingly fun. Moving around the map is a joy like in Arkham City, but with the added bonus of having a need for speed game with a cool looking batmobile.

The story has possibly the biggest premise out of the trilogy but it fails to set the scene as well as the other games. The arkham knight is quite a boring character and I saw the twist of his reveal coming from miles away.

The key to this game, as its always the case with batman, is on the joker. Even when he's dead he plays a massive role on the story and on the psychological health of batman. Absolutely loved his lines being a sort of a narrator and batman's devil on his shoulder. Once again shoutout to the legendary Mark Hamill.

The game is as polished and good looking as any batman game can ever be. It still has some notable flaws as you feel that the original smart one-man detective that started in Arkham Assylum has slowly turned into a warlord/tank commander/CoD character which most modern action games try to recreate. Apart from that, I loved most of the side missions (the one with professor pyg had an incredible ending) and the overall story was a fitting end to the Arkham series. I've had a blast...now don't talk to me about batman until the next film comes up.


The best story I´ve ever experienced in a game, with the deepest sense of intrigue. Great pacing and an absolutely banging premise. None of the endings disappoint, although I´m not a big fan of the idea of having to go through a bad ending before reaching the good one but I understand why they did it like that. Being a casual regarding visual novel games (barring the Ace Attorney series), this game really surprised me how well executed it was considering such a complex story.