Munta
Log Status
Completed
Playing
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Rating
Time Played
--
Days in Journal
1 day
Last played
September 5, 2020
Platforms Played
Gotta say first that ive played original before but beaten MCC version (constantly switched to original version to compare) . Game definitely had problems: Uninteresting weapons, limited enemy variety, repetitive level design, (some are copy-pasted). Rather than having meaningful hard sections, It only gets difficult when games throw dozens of same enemy types. I couldn't take any enemy seriously.
It has its highlights tho, and it comes efrom levels like "silent cartographer", games lets you roam in a hub-area freely, and let you use vehicles. Vehicle gameplay was so good for its era. Multiplayer also was very good for 2001 console fps. This game's biggest strength was presentation tho, you can smell high quality on every cut-scene, silent storytelling in maps was excellent. Soundtrack was pretty good too
But comparing the FPS games at that era, its just very well polished mediocre game
Campaign: 6/10
Multiplayer: 7.5/10
It has its highlights tho, and it comes efrom levels like "silent cartographer", games lets you roam in a hub-area freely, and let you use vehicles. Vehicle gameplay was so good for its era. Multiplayer also was very good for 2001 console fps. This game's biggest strength was presentation tho, you can smell high quality on every cut-scene, silent storytelling in maps was excellent. Soundtrack was pretty good too
But comparing the FPS games at that era, its just very well polished mediocre game
Campaign: 6/10
Multiplayer: 7.5/10