[Main Story]
**
A small survival game, having a total of 30 quests to do, with some extra content to do, with a variety of enemies being day or night.

The game provides a crafting system that throughout the game you will be caught up in recipes and making the necessary items, such as health items, weapons, armor, bombs, potions, etc.

In this game, the player evolves the character as he kills enemies, where he can activate Skill in order to become stronger and more balanced throughout the game. Here there is the concept of eating, drinking and sleeping like a normal human being.

I confess that the story is very cliché and a little obvious, but the good thing is being able to play with friends to pass the time.

[Main Story] + [DLC]
**
An open world to explore, with multiple communities and people with their own stories to tell. This game gives the player the freedom to go and be whatever he wants, having consequences for his actions which will influence the course of the game.

The two big groups in this game are the brotherhood and the enclaves, where in this playthrough I helped the brotherhood.

However, there are some DLC to do if the player wants to invest time before focusing on the Main story.

A house repair and remodeling simulator, where we can let our imagination run wild with our pet, where we'll gradually evolve our Skills with the jobs we'll accept throughout the game. However, I think that the repetitiveness after a while makes the game a little boring, but I think it's a very polished game for those who like to have their dream home.

[Main Story] + [Side Quests] + [100% Map]
**
A DLC that closes the chapter of blackwood. A map with two locations to explore where it presents extra content to do before the main story of the DLC, if that's what the player wants to do. The action that surrounds the DLC undoubtedly impressed me at times.

2016

[Main Story]
**
An underwater adventure, quite colorful, where it tells a small story, without big fuss. The gameplay is fluid and easy to handle. A small game to pass the time under water.

[Main Story]
**
A small souls like game, with a well designed environment having some enemies along the way.

I confess that the story surrounding the game did not find it very interesting because it is very cliché.

The navigability of the game can be confusing as there are 4 locations to go to in order to progress in the game, where the player may mistakenly enter an overpowered location initially.

One of the things I felt this game lacked was the lack of ranged weapons or magic, as that's my style of play in this type of genre.

The bosses themselves lack some mechanics to make the fight interesting in my opinion.

It's not a bad game, but I think for those who have never played Souls like games this game is suitable for those players who want to try, but for those who have played Dark Souls, Elden Ring, I think it's not worth playing unless out of curiosity.

[Main Story]
**
A game with 100 small levels having its puzzle to do, having a story and a final Boss to fight. I loved the mechanics of the game and how it puts my head to work for the resolution, having tips in case the player is stranded or

[Main Story]
**
An FPS with practically no story, in which the aim is to survive the various waves before proceeding to the next area. This game is undoubtedly good to play with friends instead of solo, because it becomes quite repetitive after some time of play.

[Main Story]
**
I confess that I really liked this title, since the graphics are cute, the navigability of the game is noticeable, the battles are challenging whether they are trainers, gym leders or Elite four, but the story didn't find anything special. The underground feature is quite addictive in my opinion.

To conclude, I confess that this version is easier than the originals in terms of grinding, but I even like it because I don't have a lot of time for the effect. For those who never play pokemons without a doubt you should try this version.

[Main Story] + [100% Achievements]
**
Without a doubt my favorite Dark Soul game like title. A game with an open world, where the player is free to do what he wants, evolve the character to his style of play, having his favorite weapon, several bosses and Dungeons to explore if he wants.

The various main bosses that exist each of them has its mechanics and learning to be done. Death here is inimitable so it's not worth just pissing off.

Unfortunately, the game's co-op is not the best and is quite limited, so it's better to use a mod for this purpose.

For those who want to try the game, there is a green card for that.

[Main Story] + [All Endings]
**
A small game with PS1 time graphics, but basically consists of several endings which makes the player want to do the other endings. I suggest watching a tutorial for the various endings to save time on the various item combinations.

[Main Story]
**
I bought the game on steam sales after a friend of mine invited me to play this game with him with potential that collapses, throughout the game. The concept of creating a community, gathering resources to build things, I think the idea is quite good, but the game is just that, with a clichéd story mixed in, the game after a while becomes quite repetitive, no longer talk about how frustrating the combat system is and the bugs that exist which can lead to the death of the character in the blink of an eye. As I said the idea is good but it needs something more.

[100% Achievements]
**
This game doesn’t change much in terms of gameplay that the first one has, just changing the scenarios, enemies and bosses with their mechanics. Where here, in this volume, they introduced the TP system of each bonfire discovered, which helps immensely in moving between distant points, and also the torches can be used to illuminate dark places. As with Dark Souls 1, the game’s online mode is still disabled. If you are thinking about giving this game a chance, remember that this game was designed to die A LOT of times, so take it easy..

[Main Story] + [100% Pokedex]
**
A spin off of the pokémon franchise, which I really enjoyed playing. I confess that the gameplay is quite different but enjoyable. The story that surrounds the game is consistent and there are several side quests to do throughout the game. Of the various maps that exist in the game, each one of them has its wild pokémon, where each one of them has a task to do, in order to gather information about it to evolve the character's Rank, I confess this procedure can become a little boring to do because it becomes very repetitive, but the mounts can help the player.

The crafting system is balanced and all the items the player needs are easy to find.

To complete this game it is necessary to catch all the pokémons, which can be an arduous task if the player does not have the pokémon home with other titles in order to register the pokemons faster.

However I think it's a very polished game and I definitely recommend new players try it out.

[Prologue] + [Main Story] + [Side Quests] + [Map 100%]
**
A new chapter with a map to explore, having extra content before the Main story, if the player wants to do it with the company of two new companions, the new feature that they introduced in this Chapter.

The player can customize his companion the way he likes, with Outfit, skills, weapons, mount, etc.

The story surrounding the Chapter I found interesting and consistent.