MyGameOpinions
Check out my YouTube Channel for Full Reviews on some games ;)
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Talos Principle 2 is an amazing sequel. I sometimes forget how simple the first one was in comparison. You're not alone in a simulation anymore. You're in a massive, technologically advanced city that was built over centuries. There are actually other characters in the game. The locations are incredible and grandiose. The scale of everything is so huge, it takes quite a bit to walk between locations. But sometimes I would walk around these environments and soak in the views.
The story and world were great. I just loved it. New Jerusalem was super cool and I spent ages exploring every detail my first time there. I liked the whole civilization of robot people I thought that was neat. The social media was really fun! Glad to see they took that aspect over from Gehenna. All the talk around The Founder and The Goal and whether to expand or not was interesting to me.
The puzzles are still great. Buttttt after playing the first game, most of the good ideas have already been done. Overall, this game felt easier, which might mainly be because I've already done a lot of the puzzles in the previous game! This sequel was definitely improved by removing some ideas such as the over-precise recording, and those fuck ass exploding robots. But how many light stick puzzles can you do before they get repetitive?
The thing is, Talos Principle 2 does add a lot of new items. Maybe too many. Some of them are pretty interesting. But quite a lot of them are quickly shoved aside and don't reach their full potential. They're prominent in the area they're introduced, but not so much after that. Hopefully there's a Gehenna-sized DLC which uses all of the new items more.
Really stuck between a 4 and a 4.5 for this game. After I digest this game I might lower it half a star.
God damn this game actually made me more frustrated than Getting Over It or Jump King. The golfing felt so wrong. The ball would either fly way too far, or barely move at all - it didn't feel like I had control. And yeah you have to wait ages after each shot for your guy to fly over to the ball. Oh, I also switched to story mode early on because I was playing this for a video. Gameplay was still super annoying though.
I liked the idea of the radio and thought it was implemented pretty well. But at times the storytelling could be a bit overwhelming. There were fragments of the story told under each level name (which were in the same font, making things extra confusing), there were also the diary entries, and then there was the radio which played constantly over the top of these other things, which made it really hard to focus on reading anything.
Yeah idk the golfing just made me wanna rip out my hair