Niandra
Content Warning 2024
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
April 3, 2024
First played
April 1, 2024
Platforms Played
It's an okay game that has a HUGE amount of potential. Ultimately, I'm glad I grabbed this while it was free since I'd probably feel a bit disappointed if I paid for it
Essentially, it's Lethal Company but you're Youtubers, so the enjoyment of the game largely comes down to you and your friends being funny, which is fine, these types of games can be great! I like that you're forced to confront the monsters to do good, instead of always running away, even if a lot of them just kinda stun lock or instakill you
My main issues are:
- The Ragdoll physics add a ton of comedy but the way your camera view wobbles a bunch for just turning your mouse or moving slightly is kinda unpleasant/nauseating
- The camera doesn't have a whole lot of battery with seemingly no way to upgrade it, but I get you wanna keep the videos short
- The dungeons you go into are pretty bland, with the same texture usually laid over everything. They're also super huge, which kinda makes me miss Lethal Company's incentive to search for items. Generally monsters appear without a whole lot of warning too, so it's a lot of stumbling around an empty environment until sudden jumpscare noise
- Voice chat is generally pretty quiet. Promixity chat is one of the best parts about these types of games but in CW, you basically need to all be on top of each other to hear and even then, it can still not be enough. This is especially noticable when you play back the videos you make, where a lot of the funny jokes you made can barely be heard
That being said, I think this game is a few updates away from potentially being super amazing. The ideas and core gameplay loop are fantastic
Essentially, it's Lethal Company but you're Youtubers, so the enjoyment of the game largely comes down to you and your friends being funny, which is fine, these types of games can be great! I like that you're forced to confront the monsters to do good, instead of always running away, even if a lot of them just kinda stun lock or instakill you
My main issues are:
- The Ragdoll physics add a ton of comedy but the way your camera view wobbles a bunch for just turning your mouse or moving slightly is kinda unpleasant/nauseating
- The camera doesn't have a whole lot of battery with seemingly no way to upgrade it, but I get you wanna keep the videos short
- The dungeons you go into are pretty bland, with the same texture usually laid over everything. They're also super huge, which kinda makes me miss Lethal Company's incentive to search for items. Generally monsters appear without a whole lot of warning too, so it's a lot of stumbling around an empty environment until sudden jumpscare noise
- Voice chat is generally pretty quiet. Promixity chat is one of the best parts about these types of games but in CW, you basically need to all be on top of each other to hear and even then, it can still not be enough. This is especially noticable when you play back the videos you make, where a lot of the funny jokes you made can barely be heard
That being said, I think this game is a few updates away from potentially being super amazing. The ideas and core gameplay loop are fantastic