galaxy 2 is way better than galaxy 1 when u ain't got a bitch in ya ear telling you that it isnt.

Reviewed on Jan 13, 2022


116 Comments


@TheRealBigC perfect example
sure yeah i get that but saying i like p5 is not a valid argument

I won't engage further but I'll just say that this starting should be expected when someone walks into a 5 star review of a game and just going "I think coolsville SUCKS" in an unwarranted way

2 years ago

Nightblade, lock this comment section down before it actually happens
Yup, all started because of agenda 😔
why do persona fans always have victim complexes
Just going "lol Persona fan" is annoying too

2 years ago

No one is allowed to comment on this until they are Challenger in the Korean server in League of Legends

2 years ago

69 haha :)

2 years ago

xd
I like Mario because he jumps
Based
I think coolsville SUCKS
you're doing that thing again where you take everything i say out of context

2 years ago

okay persona 3 fan
why do r/megatenbackloggd users act like they know me

i guess i’m their new obsession like reyn was a few months ago :trxll:

maybe this wasn’t such a good idea lol

2 years ago

who wants to play meltyblood
who wants to play galaxy 2 co-star mode 🥺
i have melty blood i player like 30 minutes of it

2 years ago

personally I really like coolsville

2 years ago

Coolsville is fine I guess
anybody in this thread smoke weed?

2 years ago

i don't smoke weed I peed

2 years ago

wtf
Upon further analysis, I've changed my mind on coolsville, it's acceptable!

2 years ago

@ACoolBlaze5 I was Diamond 1 in Season 8's end if that counts on OCE
more like uncoolsville

2 years ago


>Every 12 seconds attacks three enemies for 900% damage AND applies a taunt to himself meaning he is perpetually taunting and can one-shot three members of the opposing team if buffed.
>Heat Action buffs your entire party's defense by 70% and his own defense by 80% for only 3 Heat.
>If an attack hits him more than once (So basically any meta level card like black suit Majima) he nerfs every hit by 80% damage.
>For every Attack (攻撃) type on the opposing team he gains 5% more defense and on both PvP modes it's common to have at least three of these.
>Buffs the defense of I think purple types (The strongest types in the game which includes himself) on your team by 7% for 5 minutes (Nothing lasts five minutes in the game).
نقانق — 08/18/2021
What the actual fuck..... and this is for a card that's just Hamazaki fucking just standing around.

2 years ago

what

2 years ago

"there is gear healing doe"
Read my post right under about items lol. The ability even if you equip it is also way too costly to use more than once or twice per battle and you can't grind your gears to overpower bosses so you have to use strategy for all of them

"there's a couple interesting gear bosses due to being unable to heal mid-fight but yeah i'd still say they're pretty few and far between."
"yeah man its real engaging doing the same button combo every turn indefinitely regardless of whether or not you're in the robot suit"

I wouldn't say few and far between. Also Compost you're clearly just making shit up at this point because you can't spam combos in gear form so it's a balancing act of whether one should use their booster, recharge, decrease stats, build up combos with either a weak or medium or strong attack, use their very limited healing, use Elly's funnels due to physical resistances, etc.

Calamity has overwhelming power and the only way to beat it reliably is to keep reducing its hits with Wild Smile. The Gebler Units can beat your ass if you don't save up enough energy for them and booster to kill Swordknight asap. Fis-6 relies on an overheating gimmick and you have to kill his mechanics. Haishao had to be taken down a peg with elemental magic. Giant Wels needs its ether reaction to be taken advantage of before comboing. Alkanshel is a battle of patience and longevity. G-Elements is rock paper scissors based. Shakhan, Deus, Amphysvena, Opiomorph, and true Deus are all notoriously difficult and speak for themselves. There's even a boss that can be easily ran away from or killed in a really risky maneuver.

Also you can't even just spam the deathblow on foot like is being claimed. Some enemies such as Dorothy or Medusa can only be killed via healing them. Some enemies are resistant to physical damage. Other enemies like Redrum, the on foot boss in disc 2 or one of Rico's friends rely on the combo buildup system. Fights like G-Elements on foot are once again reliant on elemental abilities to go by swiftly. Beyond that I also enjoy how some enemies are position based and can be killed with ranged ether to avoid getting damaged at all since they waste turns running up to the player. Not to mention in general status ailments are actually really useful in XG which is refreshing; haste makes all the difference and I found myself constantly using the powerup chis. My favourite part about the on foot battles however is giving Fei a Power Crisis and keeping up a balancing act to keep his HP just high enough where he won't die in one hit to everything but also just low enough he can kill gear-sized enemies on foot.