Noro
2015
2006
2004
Sometimes I can't believe how good can be a really, really, objectively really bad game like Mabinogi. Pay-to-win grindfest that made me come back to it over and over again. The only game I ever spent in for cosmetic items. The incredible fun and joy of riding on your giant friend's shoulder for the first time. Playing rickroll on Dun's central square and telling naive nubies this is albanian anthem...
Standing in front of destroyed Memory Tower and having one of the most unique, confusing, saddening, and overall emotional moment I ever had in games.
And the most saddening is that no new player will ever be able to experience this feeling.
Standing in front of destroyed Memory Tower and having one of the most unique, confusing, saddening, and overall emotional moment I ever had in games.
And the most saddening is that no new player will ever be able to experience this feeling.
2006
1970
2015
2006
1992
1985
1998
Back in the days I played this game with a friend for a like 2 or 3 years straight. And we still didn't get tired of it.
Yes, it has a lot of rough edges, virtually non-existent single-player company and heavily underdeveloped tactics mode. But the basic gameplay is really solid and sheer amount of possible combinations of different abilities and stages and surprisingly good balance of the fighters rooster - there are no ultimate picks, everyone countered by someone, - all this makes this game into infinite multiplayer fun.
Yes, it has a lot of rough edges, virtually non-existent single-player company and heavily underdeveloped tactics mode. But the basic gameplay is really solid and sheer amount of possible combinations of different abilities and stages and surprisingly good balance of the fighters rooster - there are no ultimate picks, everyone countered by someone, - all this makes this game into infinite multiplayer fun.
That was some of the most tough games I've beaten as a kid.
Frustratingly hard and glitchy and it took me YEARS to complete as it was really hard to understand what to do next(in a times without internet and online guides).
But some hidden charm made me come back to it again and again. And every new ability and every new place opened brought an immersive feeling of accomplishment.
Frustratingly hard and glitchy and it took me YEARS to complete as it was really hard to understand what to do next(in a times without internet and online guides).
But some hidden charm made me come back to it again and again. And every new ability and every new place opened brought an immersive feeling of accomplishment.