Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

7h 0m

Days in Journal

2 days

Last played

August 22, 2021

First played

August 19, 2021

Platforms Played

DISPLAY


Despite Luis Antonio's outspoken desire to push the medium forward, he wasn't able to conceive of a game that would give form to deeper meaning, instead making a story dominated by it's game mechanics — which resulted in uninspired puzzle box storytelling and shock value —, while the cinematic framing actively crippled the satisfaction of play by adding too much poorly conceived friction in the player's interactions with the game.


(also, there's a bit where the protagonist looks at a window while it's raining and says "heavy rain" and you can't convince me the director is not your average david cage enjoyer)