It's pretty clunky, the enemy hitboxes are smaller than they seem (so most supposed hits are nope try again) and love to move around a lot, but it also invented the boss fight which is cool.

Also plays Fur Elise for some reason.

It's Pac-Man, what else is there to say?

Highly addictive, very challenging after a few levels, simple to get into hard to master, I lose whatever quarters I have when I stumble into one of these cabinets.

1980

Alright for what it is, a cute little calculator game you play for 3 minutes while waiting for something else. The tech is smart for 1980, it's another one of those games that got absolutely obliterated by the passage of time and is only notable now for history and novelty.

The oldest game that you can easily go back to and still have an absolute blast. The gameplay is the granddaddy of all vertical shmups, the aliens are iconic, the sounds when they move unforgettable, a little mixed on the cover mechanic but there are things you can do with it, the challenge being dynamic to the amount on screen, this game just offers so much with so little!

1972

The first sports title, not as good as the real world counterpart but a passable time sink in the early 70s I imagine. Its controls aren't as intuitive as modern controls, but it's passable. As an early real major breakaway hit video game it's historically significant, and I imagine playing the original machine would be neat for that reason, but there's no real reason to revisit this beyond the novelty.

I could have gotten a rare Mario hat but no, I chose the glorified tutorial for the game I already own and love.

This should have been in Punch-Out itself, or should have been a super hard bonus boss for those who already mastered the game and would have been likely to choose this over the hat.

The fight's fun enough by itself but it wasn't enough on offer.

This isn't really a game as much as it is exploitation

This is my game. I love my game. I love it a lot and continue to work hard on it.